Posts Tagged ‘Infinity Ward’

Activision unveils newest Call of Duty DLC

by Charlie Grammeron May 29, 2014
    This pack, which launches on June 3 for the Xbox One and Xbox 360 (with other platforms to follow) includes four new multiplayer maps that each contain their own hidden secrets and unique Field Orders. The pack also includes the third chapter in Extinction’s four-part episodic narrative. This story takes you deep into […]

Predator now available in Call of Duty

by Charlie Grammeron April 3, 2014
It turns out that what we had thought was being teased in the most recent Call of Duty trailer is indeed the deadly Predator after all. He joins the fray thanks to the latest DLC pack, Devastation, which is currently exclusive on Xbox Live for both Xbox 360 and Xbox One. In addition to the deadly creature the […]

Predator teased in new Call of Duty trailer

by Charlie Grammeron March 27, 2014
Infinity Ward has recently released a brand new Call of Duty teaser that seems to be pointing at the entrance of a deadly killer. This teaser, posted on the Call of Duty Instagram, shows, in first-person, a soldier walking through some ruins. Suddenly a familiar sound and visual distortion appear in front of the soldier, […]

Call of Duty: Ghosts Onslaught DLC to arrive on PS4, PS3, and PC on February 27

by Charlie Grammeron February 5, 2014
Fans of Call of Duty: Ghosts that game on Sony’s PlayStation 3, 4, or Windows PC that have been looking forward to the Onslaught DLC have a bit of bad news today. It turns out that the initial release date given out on the PlayStation Blog (it should be noted that the information was quickly removed from this post), […]

Call of Duty DLC teases Michael Myers and Aliens

by Charlie Grammeron January 13, 2014
Today Activision has shown off a teaser which revealed a bit more on the DLC that will be arriving for Call of Duty: Ghosts on January 28. This teaser, which may not feel like an actual CoD game, reveals a few new maps. In one, titled “Fog”, one player will be turned into the iconic […]

Review | Call of Duty: Ghosts

by Adam Larckon November 11, 2013
There are a few things in the games industry that can be guaranteed every year: Madden, NBA and, of course, Call of Duty. This year it’s Infinity Wards turn to show what they have with Call of Duty: Ghosts. To give focus on each area of the game, I’ll break the review down into three […]

Call of Duty: Ghosts running at 720p on Xbox One; 1080p on PS4

by Ramon Arandaon October 30, 2013
After rumors were running rampant about how Call of Duty: Ghosts would perform and look on the Xbox One, Infinity Ward’s Mark Rubin has confirmed via Twitter that the game will be running at 720p on the Xbox One and at 1080p on the PlayStation 4. “We optimized each console to hit 60 FPS and […]

Extinction mode revealed for Call of Duty: Ghosts

by Adam Larckon October 28, 2013
Mode will feature four-player co-op, aliens. While Treyarch may have zombies, Infinity Ward’s Call of Duty will have aliens. Call of Duty: Ghosts will feature a mode called Extinction, letting four players take down swarms of aliens together. Players will have to defend bases from the monsters and find resources while the level progresses. The […]

System requirements released for Call of Duty: Ghosts

by Adam Larckon October 24, 2013
The minimum requirements have been released for Call of Duty: Ghosts, and they’re a bit of a doozy. The game requires a 64-bit operating system and at least 40 GB of hard drive space. In addition, you’ll also need at least 6 GB of RAM. You can see all the minimum requirements below. Minimum System […]

Mark Rubin compares creating your first game on a new console to an awkward first date

by Charlie Grammeron August 30, 2013
Many gamers, particularly those who are interested in creating their own games in the future (or some who may be working on their own games as we write) wonder what, exactly, making the first game on a new console is like. Mark Rubin, executive producer of the upcoming Call of Duty: Ghosts answers this question. […]

Call of Duty receives yearly release to meet fan demand

by Charlie Grammeron August 28, 2013
Many believe that the annual release of the Call of Duty series is pushing things a bit much. Eric Hirshberg, boss of Activision, disagrees with these people. Said Mr. Hirshberg,”The cadence of the releases seems to have found a nice equilibrium with people’s appetite.” He went on to explain his stance, pointing out, “There’s demand […]