Posts Tagged ‘Gravel’
Racing games these days seem to scratch one of two itches: simulation, or kart racing. Series like Forza and Project Cars reach for realism, with tons of customizable car parts and unforgiving controls. If that’s not your speed, there’s always Mario Kart and the like: light customization, weapons, booby traps… It’s been a while since […]
Second stop at GDC is with Andrea Simone Basilio, Lead Game and Technical Designer at Milestone s.r.l. and the rally racing game Gravel. Check it out!