Sony has begun sending invites to select PSN members in order to enroll for the Bloodborne Alpha Test. But apparently anyone with a PSN account can apply for access. If you receive an invitation is not guaranteed.
Follow the next steps to enroll for the Alpha:
Follow this link: https://psnbeta.eu.playstation.com/Bloodborne/enroll.php
Login with your PSN account.
That’s it! If you are selected you will be contacted soon by Sony. Good luck!
John Hight, Production Director at Blizzard Entertainment, has confirmed in a post on the PlayStation Blog that the PS4 version of Diablo 3 Ultimate Evil Edition will be supported with patches after release, similar to the PC version.
One month ago, fans of the game who intended to buy it on current-gen consoles we’re furious and started canceling their pre-orders when they found out that Blizzard wasn’t sure if they were going to patch in new content for the console versions after launch. This is what they had to say back then: (GameSpot)
“We’re still working out all the details regarding if and how Ultimate Evil Edition will be supported post-launch,” a Blizzard community manager said on the game’s official forums. “(e.g. will we patch the game after it ships? if yes, should we only patch to fix bugs and address critical game issues, or should we patch in new content as well? at what frequency should we patch?), so we don’t have an answer for you right now.”
Today it seems like Blizzard made up their mind and will offer updates in the future for the PS4 version of Diablo 3. John Hight declared the following on the PlayStation Blog:
One more cool piece of news for PS4 players: the next-gen console architecture makes it much easier for us to offer ongoing patch support for the PS4 version of the Ultimate Evil Edition. This means that as we continue to patch the game on PC, we’ll now be able to roll out related patch content, as appropriate, on PS4 as well. It’ll take some additional time beyond the PC patch rollout, but we’ll get them to you as quickly as possible.
Knowing this, are you now more inclined to buy the game? Let us know in the comment section below.
Diablo 3 Ultimate Evil Edition releases this 19th of August on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.
UPDATE: It was also confirmed that the Xbox One version of Diablo 3 will be kept up to date with patches:
Hold on to your rare helms, because Blizzard just announced that future patches forDiablo III: Reaper of Souls – Ultimate Evil Edition on Xbox One will mirror the patches seen on the PC version of the game. This means that the PC version’s new 2.1 patch will shortly follow on Xbox One.
“When we started on this adventure, we thought we’d never be able to do updates on the console side in the same way we do with the PC. This allows us to be more responsive to our customers. Our goal is to eventually make these updates simultaneous.”
This kind of patching is possible now because the Xbox One is powerful enough to handle large-form patches, and can update games in the background. And with an increasing number of gamers fully connected to the Internet, Blizzard is comfortable pushing these large patches online.
Naughty Dog has revealed during a presentation what improvements the Remastered version of The Last of Us has compared to the PS3 version.
Acording to photos from the presentation, posted by MeriStation journalist Javi Andres on his twitter feed, The Last of Us Remastered has the following graphical improvements:
1080p/60fps in single-player and multiplayer
Texture maps are 4x more detailed, shadow maps 2x
Higher resolution particle effects
Occlusion mapping of decals
No texture streaming
Longer draw distances, better LOD
But that is not all. Along with these graphical improvements come some other new features:
Additional Audio options
Lock frame rate at 30 fps
Swap trigger and thumbstick controls
Support for DualShock 4’s touchpad, light bar and speaker
A slide from the presentation confirms exactly what additional content is included on the game disc:
Abandoned Territories MP DLC
Reclaimed Territories MP DLC
Left Behind SP DLC
Grounded difficulty setting
Cinematics commentary track with Neil Druckmann, Troy Baker and Ashley Johnson
It also confirms that all DLC from the PS3 version is cross-buy, meaning that those who have already bought it will be able to access it on their PS4 for free. There is also some new DLC, most likely multiplayer focused, set to be released this year.
Călin Constantinescu commented on the post, PS4 vs Xbox One: 2014 resolution/framerate calendar 6 years, 4 months ago
It’s still incorrect. 1920 x 800 is not 800p. 800p = 1280 x 800
When Unity, the new Assassin’s Creed game that releases this year, was presented at Microsoft’s E3 conference the main focus was on the game’s newly introduced 4 player co-op mode. It seems this will be the only online component the game will have when it releases.
During a presentation of Assassin’s Creed: Unity on a Twitch stream (@ 2:23:20), the Senior Producer of the game, Vincent Pontbriand, has revealed that this new game in the series won’t be including any type of PVP modes, which were first introduced in Brotherhood. He did make it sound like competitive multiplayer might be reintroduced post-launch, maybe via DLC, but it wasn’t anything certain.
How does this information make you feel about the game? Where you enjoying Assassins’s Creed PVP modes? Will the co-op missions be enough for you?
Even though LittleBigPlanet 3 was announced as just a PlayStation 4 game on the E3 stage, it seems the game will also be present on the PlayStation 3. This is according to a tweet by Steven Isbell, LBP Community Manager, which clarified to multiple Twitter users that LittleBigPlanet 3 will also be available on the PS3, but more information about this will be shared in the future.
If you already own a PlayStation 3 it looks like you don’t have to worry about upgrading to a PS4 if you are interested in continuing Sackboy’s adventure.
At Sony’s E3 press conference it was finally confirmed that FromSoftware is developing a PS4 exclusive game. Initially leaked as Project Beast, the game was unveiled under the name of Bloodborne. However, during this unveiling the gameplay footage that was leaked didn’t make an appearence, Sony offering us just a CGI trailer for the game.
Many were left wondering when will we see actual gameplay. It seems we might get it earlier than expected. Yesterday, Masaaki Yamagiwa, producer of Bloodborne, has tweeted that the game director, Hidetaka Miyazaki, will be part of a media session today. It is very possible that a gameplay video will be released with this occasion. If not, we will surely learn more details about this PS4 exclusive.
Until more details are available I leave you with the reveal trailer for Bloodborne:
During the PlayStation E3 conference it was revealed that Destiny’s Beta will begin on 17th July, but that’s not all. PlayStation 4 users can get access to an exclusive Alpha Test which runs for 3 days, from June 12 to June 15. In order to register for the Alpha simply access the link below and enter your PSN ID before the end of June 11:
After you have done so your place is not guaranteed, but if you get lucky and are selected you will receive a code that allows you to download and play the Alpha version of Destiny.
As you may have already found out, another Call of Duty game is coming our way towards the end of the year. No surprise there, right? However, this year’s iteration of the franchise has some differences from the previous games, differences that I consider make Advanced Warfare a game worth keeping a close eye on.
First of all I would like to point out that I like the first-person shooter genre but I am not a Call of Duty fan. I don’t buy it annually, just from time to time when there aren’t other games to satisfy my shooter needs. But this time around, after watching the reveal trailer for Advanced Warfare, something about it clicked with me, it made me excited and wanting to find out more about the game. This might be the first time a Call of Duty game has managed to achieve such a thing. In the following paragraphs I will discuss why I think you should be excited for Call of Duty: Advanced Warfare as well.
A new developer, Sledgehammer Games
During the past years the Call of Duty franchise has been a two sided affair, with Treyarch and Infinity Ward alternating anual game releases . This time around Activision is throwing some fresh blood in the mix, in the form of Sledgehammer Games, the studio that is handling the development of Advanced Warfare. This might be just what the franchise needed.
Even though Call of Duty is one of the highest selling video game series, and Ghosts proves this by being the most sold game on both PlayStation 4 and Xbox One, I can’t help but notice the decline in sales and player interest. New developers with a new approach could turn this around and revitalise the franchise.
Being the new guys, Sledgehammer is having a lot of pressure on their shoulder because they are going to have a difficult job living up to fans expectations. And in order to do so they might even take some risks which will drive the game in directions the series has never been before. Watching the trailer and reading the director’s comments it seems this is exactly what they are doing. Sure, sci-fi elements have been present before in Black Ops, but Advanced Warfare takes it even further and these elements might even extend over to multiplayer. The exo-suit which offers enchanced abilities (increased strength, wall climbing and power jumping) could really spice things up if they bring it over to multiplayer.
Three year development cycle
Advanced Warfare will also be the first Call of Duty in recent history that benefits from a three year development cycle. While a longer development process doesn’t guarantee the game will be a good one, it most certainly is healthy for the end product.
An extra year in the development oven could mean multiple good things. For example, there is more time for additional ideas to be brought to the table and eventually be included in the game. This way the game can have some innovative features that the previous one didn’t have. In the extra time the game could receive another layer of polish and get rid of more bugs in order to deliver to the gamers a more refined experience. I even dare to say we might also get more content in the final game: more maps, more game modes, a longer singleplayer campaign.
New graphics engine and current-gen focus
Ever since Modern Warfare the Call of Duty games have been using the same graphics engine which has been tweaked and upgraded over the years. Unfortunately, this hasn’t been enough to keep up with the graphical evolution of other games. The developers have opted to maintain a high framerate in order to give fluidity to the gameplay instead of having a graphically impressive game.
With Advanced Warfare we are being promised a new engine built specifically for the new generation. Yes, I know Ghosts was supposed to have a new engine as well and that didn’t turn out to be true, but now, having watched the reveal trailer for Advanced Warfare, the game has the graphics to prove it. If they manage to combine the decent visuals from the trailer with the smooth gameplay we are used to it will be a real succes.
Sledgehammer is also promising to focus on the current generation consoles, which means they are only developing the versions for PlayStation 4 and Xbox One, along with PC, while the versions for other platforms are being outsourced to another developer. This is a very good thing because they don’t have to worry about the limitations of last generations consoles and they can go wild and implement new ideas they couldn’t have before because of the inferior hardware.
Bonus: it has Kevin Spacey, no dogs in sight, it’s Titanfall without the Titans, Elysium: The Game.
The first impression is a good one, it seems the Call of Duty franchise is back on track with Advanced Warfare. But we will have to wait until we get more details or until we can get our hands on the game on 4th November to find out if Sledgehammer Games can deliver.
Announced more than a month ago, the 1.70 firmware for PlayStation 4 finally has a solid release date in Europe.
Sony has confirmed via Twitter that the upcoming firmware will go live on 30th April. Among the features this firmware brings are: SHAREfactory video editor, HDCP off for games, HD streaming, the ability to transfer media on USB stick and there are also rumors about some unannounced additions.
Are you excited for any of the new features this update brings? Which one do you think you will use the most?
After. I even mention in the article the project lost Todd Stashwick, the actor that was going to play the villain.
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