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twd-lis

3 fantastic Life Is Strange Ep. 4 moments that are as good as The Walking Dead Season 1

by Tyler Colpon July 29, 2015
One of the many reasons Telltale’s The Walking Dead Season 1 worked was its careful attention to characters. The series built up its cast of survivors just to put them into incredibly tense situations to make you squirm. Some people had their favorite characters and their least favorite characters, but everyone who played shared the […]
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If you play a lot of games, then you need to play this one

by Tyler Colpon July 27, 2015
If you, like me, play a lot of video games, are familiar with their intricacies, the people who make them, and the culture surrounding them, then you need to give The Magic Circle a shot. Not only does this first-person puzzle/action game satirize the relationship between player and creator, but it subverts your well-trained expectations […]
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Review | Game of Thrones: Episode 5 – A Nest of Vipers

by Tyler Colpon July 24, 2015
The big, final decision in A Nest of Vipers, the penultimate episode in Telltale’s Game of Thrones series, demonstrates the strength of the developer’s player-choice-based storyline. It’s the peak of two characters that have been forced to consider what it means to be a leader since their introductions. That inevitability makes it much more tragic […]

iwatapuppet

These were Satoru Iwata’s biggest moments in Nintendo history

by Tyler Colpon July 12, 2015
Nintendo president and CEO Satoru Iwata passed away at the age of 55. The cheerful creator had been at the head of the company for 13 years and leaves behind some of the company’s biggest moments. 1. The 2005 Wii announcement 2. The 2009 Wii Vitality Sensor announcement   3.  The 2010 Nintendo 3DS announcement   […]
darksouls3screen

Dark Souls 3 fans should be looking forward to at least one of these

by Tyler Colpon July 9, 2015
The number of days between us and Dark Souls 3 are dropping. All we have to do is get through the holiday season and it’ll feel like it’s right around the corner, as long as it doesn’t get delayed, that is. Dark Souls fans have a lot of expectations for the third entry in the […]
SupermanArkham

This is what a Batman: Arkham-style Superman game could look like

by Tyler Colpon July 6, 2015
The leaked image of a Batman: Arkham-looking Superman game might be fake (or not), but we can still speculate on what a Warner Bros. Superman game could look like. And with games like Shadow of Mordor, a Superman game with the Batman series’ signature combat doesn’t seem unlikely, especially given all the hints in Arkham […]

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Nobody likes Batman: Arkham Knight’s Batmobile, here’s why

by Tyler Colpon July 1, 2015
Batman: Arkham Knight has a lot of things going for it. The combat is as good as ever, the gliding is still intuitive and satisfying, and the story is a solid conclusion to Rocksteady’s trilogy. But there’s one thing that’s bugged a lot of players: the Batmobile. There’s a few reasons why the Batmobile is […]
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The one game we’re probably never going to see at E3 again

by Tyler Colpon June 10, 2015
Next month marks the eighth anniversary of Sony announcing that Rockstar Games was working on a PlayStation exclusive game, which we later learned was Agent, in 2007. It was officially announced at E3 2009 and since then we’ve heard almost nothing. With rumors of The Last Guardian, a game that was in a similar situation, actually […]
TLOUJoel

This is what makes good video game characters

by Tyler Colpon June 8, 2015
Good characters are made of a lot of things, but only two of them drive everything they do: wants and needs. The video examines The Last of Us’ Joel and how his wants and needs conflict to make a good story. This can be applied to other games, so it’s something worth understanding. Wants A […]

The Witcher 3

The Witcher 3 and South Park follow the same story structure

by Tyler Colpon June 2, 2015
The Witcher 3 uses the same basic storytelling structure as South Park, and it’s why even the game’s sidequests are so compelling. We’ll call it Therefore/But Structure. It’s purpose is to link scenes, be it from a film, novel, or game, with conflict and resolution. It gives stories logic. And its really simple to understand. It works […]
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Rise of the Tomb Raider fans should hope for these features

by Tyler Colpon June 1, 2015
We don’t know a lot about Rise of the Tomb Raider. We know it will continue Lara Croft’s journey from where the 2013 game left off. We know it’ll have a crafting system and stealth combat. And we know it’s only coming to the Xbox One. That’s about it. So, there’s some things we should […]
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The one developer that nailed video game storytelling this week

by Tyler Colpon May 28, 2015
The last Game of Thrones episode from Telltale, Sons of Winter, is very good. Like, very, very good. It used each of its four main characters to construct tough decisions, made even harder with the developer’s signature time-sensitive choices. If I had to point to one, specific thing that was great, it was the build up to […]