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access_time August 24, 2020 at 8:45 PM in Features by David Poole

How to Improve Your Marvel’s Avengers Experience

Marvel’s Avengers is coming out in less than two weeks, and fans seem divided on it. While we had mostly positive impressions from our press preview, we feel some players have been dismissing the game a bit too soon. As many fans have just finished playing the final beta, there’s a lot things they may have missed. The team at Crystal Dynamics have been hard at work this month, and the beta feedback has helped them shape the game tremendously. Thanks to this feedback, there have been a few patches to improve the game. We decided to point out some of the things that can help improve the experience for those looking to jump into the full Marvel’s Avengers game.

Performance vs Resolution

One thing we noticed some people mention was the performance of the game. While there are many variables, the game does have settings that can help relieve them. If you’re playing on a standard PlayStation 4 or Xbox One, unfortunately, there isn’t much you can do. The game will aim for 30 frames per second and will dip occasionally. If you’re playing on a PlayStation 4 Pro or Xbox One X however, then you’ll have a couple options. If you pause the game and go into the settings, you can actually change the game performance.

By default, the game will be set to 4K Mode, which tries to maintain 30fps while aiming for higher resolutions. Performance Mode is the other option, which sets the game to 1080p and removes the 30 frame limit. Personally, I prefer the 4K Mode, as the game feels too smooth with the Performance Mode on. Of course, if you’re playing on PC, you’ll likely want to go for as high of a performance as you wish. PC has the advantage here, but either way, the game does have options.

Camera Shaking and Motion Blur

Some players have mentioned not liking how much the camera shakes during the combat. Well thankfully, Crystal Dynamics has added an option to adjust your camera shake sensitivity. With a 0-10 scale, players can now maintain the original setting, or they can decrease it down to nothing. For some players, this will dramatically improve their Avengers experience. This option is available in all versions of the game too, so nobody gets left behind.

When it comes to motion blur, the team has also taken the liberty to decrease it in the game. It mostly effects flight and sprinting, but many players are grateful for the changes. Of course, the PC version again has the advantage here, as it can have motion blur turned off entirely. It’s possible that Crystal Dynamics may add this option to the console version at a later time, but for now, adjusting the camera shaking can help a lot.

Story

One thing we’ve noticed is that players are looking at the story segments of the beta and assuming they will be presented exactly like that in the final game. If our NYCC 2019 preview is anything to go off of, then the beta doesn’t represent the story of the final game. The A-Day tutorial definitely cuts a cinematic short right in the beginning. It’s unknown why, but after finishing the tutorial, there’s a presentation. Kamala Khan narrates and talks about how AIM has taken over. Then we cut to a wall of text, which has put many off on the game. It’s very likely that part of this is only present for the beta.

We know there is a story mission for Kamala that takes place in-between A-Day and when she works with Bruce Banner to find JARVIS. While saying “it’s just a beta” isn’t always a defense, in this case, it really seems like it’s because it’s a beta. Those that are worried about the presentation of the story should definitely wait till there’s feedback on the final game. The beta only offers a glimpse and reviews will likely alleviate the story concerns when more details emerge. Until then, just remember that this was not the final presentation.

Being that Marvel’s Avengers is a live service game, the team at Crystal Dynamics will be hard at work keeping it running. Bugs and glitches to fix, improvements to make, and of course additional content will likely keep this game running a long time. If you played the beta and already made your decision regarding the game, that’s fine. Just know that Marvel’s Avengers does have settings to play with and ways to improve your experience. Marvel’s Avengers launches on September 4th for PlayStation 4, Xbox One, PC, and Google Stadia. Those with the Deluxe and Earth’s Mightiest Editions will gain access on September 1st. PlayStation 5 and Xbox Series X versions are also expected later this year.

Comments:

  • Review | Marvel's Avengers - GotGame September 6, 2020 at 2:01 PM

    […] due to a lot of the effects on screen, sometimes the game can take a hit in performance. There are ways to help with that at least, but the game still looks great regardless of potential slow down. The developers took some of the […]

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