It is with a heavy heart and great sadness that we say goodbye to our dearly departed friend and colleague, Charlie Grammer. Charlie had been a contributor to GotGame since 2013, providing our site with a large assortment of content, much of which has kept GotGame active to this very day. Of his contributions, his Gamebusters Myths series was incredibly popular.
Charlie had passed away on April 8th, 2019, but we at GotGame have only discovered this news recently. It’s never a great feeling to learn of the loss of a fellow colleague, especially one as prolific as Charlie. We were understandably devastated to learn of this news, and we felt it necessary to take a moment to honor his memory.
Charlie is survived by his parents, Randy and Melody, as well as his siblings Encarnacion (Sean), Chris, Christopher, Candie, and Andrea.
A couple former and current writers and editors at GotGame wished to share some words in his memory.
“It’s strange, that you can work with someone for years and never really know them, not even having met them in person. In my years writing for GotGame, I never got to meet Charlie Grammer in person, but we communicated on occasion during my time as Senior Editor. He submitted article after article to the site, keeping GotGame fresh and relevant for the readers. In a way, it felt like I knew him…or at least, a part of him: I knew that he could create fast and timely work, I knew that he was dependable…and I knew that he loved games. I know that Charlie must have been so, so much more than that… and I wish I’d had the chance to know the other parts of him, too.
In this strange, internet-connected world, all of us bring only parts of ourselves to the table…but I can promise you that Charlie brought his best to GotGame. I’m so incredibly thankful for the chance that we had to work for the same outlet, to share passing emails and the occasional work call here and there, and wish I’d had the chance to know him better.
Charlie, thank you so much for what you brought to GotGame and to games writing… we’ll miss you. Rest well until the next continue.”
– Josh Boykin, former GotGame Senior Editor, current editor.
“I spent a number of years as Senior Editor at GotGame, and during my tenure, had the pleasure of working with Charlie Grammer. Charlie was very enthusiastic about writing and always eager to help. He was without question, the writer with the most content output during my time and really appreciated his proactiveness. Since moving on from GotGame, I haven’t kept up with a lot of the members of the team due to how busy I am these days with work but when I learned that Charlie had passed away, I was gutted. I can only hope that he is in a better place now and I send my thoughts and prayers to his family during this difficult time.”
– Ramon Aranda, former GotGame Senior Editor
I myself have had the pleasure of working with Charlie Grammer at GotGame for six years. During that time, I unfortunately never had the opportunity to meet him, but there were times we spoke as colleagues, and we collaborated even more when I became his Senior Editor, albeit far too briefly. If there was one thing I could definitely say about Charlie, it was that he was an incredibly passionate individual. I’ve always recognized his work at GotGame. His incredible output, his dedication, and his ability to work autonomously tells me a lot about his character. I was equally impressed with his ability to gather interesting information that could capture the attention of our readers.
I regret not taking the time to get to know Charlie more, as I feel like we could’ve been much better friends. We had a lot of common interests and there was far too much there for us to simply leave it as work acquaintances. GotGame owes a lot of what it is today to Charlie, probably more than he could possibly have known. It’s my hope that he knew just how valuable his opinions and insights were to us, and we were incredibly lucky to have him as a part of our team.
We’ve missed you for over a year since you’ve been gone Charlie, and we miss you even more now. Thank you for being a brilliant example of games journalism, and for being an inspiring human being.