Why Do People Care About Female Clothing in Games?
Video games have done a lot to make the medium more inviting for female players. There’s a lot more games with badass women like Control or Gears 5. Female characters in games have evolved from being a simple damsel in distress or sex symbols for men to ogle. We still have a long way to go, but things are getting better. With that being said, there are still some pretty bad behaviors relating to female clothing. Lately, whenever a female character shows less skin, especially when comparing to their previous appearances, it creates outrage in the fans. While it’s true that sex sells, is that a good thing to present with our video games?
Several games from iconic franchises feature female characters, and whether the developers intentionally do it or not, sometimes their presentation causes backlash. Take Mortal Kombat 11 for example. When the character Jade was revealed, she was presented as an undead warrior. While there is a representation of her when she’s alive, fans were focused solely on her clothing. While she still shows skin, fans were often comparing the outfit to her more revealing Mortal Kombat 9 appearance. This sparked a lot of heated arguments about the developers, fans accusing them of catering to the “SJW” crowd. Honestly, it’s a much cooler design and it’s more practical than…whatever she was wearing in MK9.
Lara Croft is another notable example for this behavior to show itself. It’s been well over a year since the release of Shadow of the Tomb Raider, Lara’s latest adventure in the reboot series. Eidos Montreal released several DLC packs over the course of a few months to challenge fans with new tombs and content. Despite these challenges, many fans have been vocal about one thing in particular. Each content pack included a new weapon, perk, challenge tomb, and a new outfit for Lara. Those new outfits have ranged from tribal gear to full on military uniforms, and many fans weren’t happy. Even with the Definitive Edition releasing, the added “Croft Fitness” outfit still didn’t appease fans.
Anyone that has played through Shadow of the Tomb Raider would likely know that there’s a variety of outfits. Some of these outfits come from previous games while others are more tribal to match the setting of the game. Some fans have expressed the desire for a modern look of the classic Lara Croft attire. Short shorts, a tank top and boots were the norm of the classic Lara. A tank top is still an option for players, but this version of Lara doesn’t sport shorts unless you choose one of the nostalgic skins (from Tomb Raider 2 or Angel of Darkness). This has lead to fans going out of their way to show their ideal depiction of the iconic heroine.
It’s no secret that Lara Croft was once a sex symbol in video games. While the 2013 reboot of the franchise strayed away from that, fans still continue to request something closer to the classic Lara. Classic Lara has coexisted with the reboot version with her own line of games. The excellent Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris both featured the classic look for the heroine. Unfortunately, it seems many fans won’t be satisfied until they get their classic Lara in a true Tomb Raider experience. They definitely make their comments heard too, sometimes coming off a bit hostile.
Now I appreciate the classic games as much as anyone else, but it has nothing to do with Lara’s appearance. The original Tomb Raider games pioneered the action adventure foundation that many games build upon now. Uncharted, Horizon: Zero Dawn, God of War and many more owe a lot to the original Tomb Raider titles. It even came full circle when the reboot Tomb Raider games used Uncharted as inspiration. That being said, I don’t think the classic Lara would work in the settings of the Tomb Raider origin trilogy. Her appearance wouldn’t work well with the guerilla warfare tactics and it would change the tone for her to be so unrealistically clean. Her older personality also would have clashed with the newer and more mature narrative.
The modern look for Lara has sparked a current trope in modern games, one which fans have painted in a negative light. Female characters from games like the recent Resident Evil titles and Uncharted are being viewed as plain or generic. While it’s clear that the goal is to be more realistic, that goal seems to be underappreciated. Some fans prefer a little less realism and want something with more flair or style. Ultimately, it’s clear that many fans care a little too much about the female clothing in games.
While it doesn’t hurt to have a bit more style in character designs, it shouldn’t detract from a game to have something more realistic. Sure, some female clothing can appear as generic, but this has been common for male characters for years. It’s only natural that more developers treat female characters the same as male characters with this approach. After all, a lot of developers would like to avoid the various controversies that can happen. PUBG is a good example of a game with controversy over its female clothing and their models.
When Tifa was revealed in the Final Fantasy VII: Remake, there were fans that were upset about her updated outfit. I think it’s absolutely absurd that there are people complaining about this. The updated look still has plenty of sex appeal, but it has a more logical process behind the actual clothing. It also just looks gorgeous with the updated graphics. The ones that are complaining about it are mostly upset because of a sports bra. Many were even bringing up the classic look for Tifa in Dissidia Final Fantasy NT as an example of what they truly want. Personally, I’m a fan of the updated look, both in efficiency and just overall aesthetics.
Obviously, a lot of this behavior comes from modern updates to classic looks for characters. Sometimes fans have an ideal vision of a character, and they don’t want it tarnished by a change. It just so happens that a lot of these fans focus on what those characters wear, preferring more skin to show. Interestingly enough, these conversations don’t usually come up with characters with no prior history. When Overwatch was announced for example, nobody seemed to bat an eye that none of the characters were overly exposed. In fact, it was almost the opposite, as fans made requests to have less sex appeal, prompting Blizzard to change a victory pose for Tracer.
While not exactly the same discussion, fans have also been showing outrage from recent censorship. After Sony passed a new rule relating to showing underage characters with less clothing, it’s caused an outcry from fans. While I agree censorship isn’t always the answer, sometimes the reasoning is very justified. Even Tokyo Mirage Sessions ♯FE Encore has edited clothing and completely replaced outfits. While that doesn’t take away from the game itself, some people have outright refused to purchase the game because of it. It’s unfortunate too, because people miss out on amazing experiences just because they don’t get a sexy costume.
I know being a male, I’ll probably get a little flack for this piece. Either way, I’m personally tired of seeing people harass developers regarding clothing. Let developers make the games the way they want to. If you don’t like it, you don’t have to purchase it. It’s fine to give feedback, but if the motive is just to have sex appeal, then it’s sort of an undermining purpose. Developers aren’t purposely trying to alienate fans by making these changes. They’re just making new design choices that make actual sense. Game development is hard enough without fans making demands that contradict artistic vision.
Do you agree or disagree with this behavior? We’d love to hear other takes in the comments below. I fully expect a little backlash, but I’d love to see what the overall consensus is. Do you think it’s worth harassing a developer over some female clothing?