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access_time January 20, 2020 at 6:00 AM in Sony by Paul Jennette

Review | Eclipse: Edge of Light

Sometimes when mobile games make the transition to more platforms, they feel a little light. With VR experiences, probably even more so. Luckily, White Elk Studios’ Eclipse: Edge of Light is exactly what it’s supposed to be; a short and sweet exploration title. The original design was meant to be played with a VR headset. Thankfully, the game is more than doable without the ocular peripheral.

You take control of an astronaut who finds a baseball-shaped orb called “The Artifact”. The Artifact becomes your best friend throughout this short journey in which you use it to break items, build platforms, scan statues and use telekinesis to move objects. All this in search of the truth about what the artifact is and where it comes from. For such a short game, it’s surprisingly bridled with lore. Brief and vague text descriptions of statues and other historical items are scattered all across the game. The story focuses on the tale of a prophet who had previously used the Artifact to become some kind of supreme being that would lay waste to the land. It’s pretty confusing considering that a lot of the story is left to your imagination, apart from the small text.

The game’s puzzles are fun enough to make you think about what’s supposed to go where. There’s a specific puzzle towards the middle of the game where you must line up three planet replicas and a sun-like structure in order to proceed. This took me about 30 minutes because of the very precise physics engine. Other than that, I wasn’t incredibly gripped by any other of the challenges the game had to offer as they often spelled things out rather than create a puzzle to figure it out myself. The Artifact is a kind of instrument that makes you feel powerful without having to actually hurt anyone to demonstrate such power.

Eclipse: Edge of Light isn’t exactly visually stunning by any means. The technology and game engine that Eclipse was developed on are beyond its years and it ultimately made me ask why they released the game on more platforms. Stylistically, it’s not an ugly game; it’s just not very impressive considering similar titles on the market.

If you have an hour or two to spare, give Eclipse: Edge of Light a try. There are interesting things to discover behind the lore of the game. While the world feels a bit empty, the serenity of it all is really something to admire. Just remember, it’s not a lengthy game, but it doesn’t need to be.

Final Score: 7 out of 10

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