E3 2019 Preview | Monster Hunter World: Iceborne — Tigrex Hunt
During E3 2019, Capcom decked out their booth with a frosty looking display. Monster Hunter World: Iceborne took center stage for Capcom this year, and it’s still a blast. The original game released early last year, earning a 9 out of 10 from us. Working with three others, our team felt confident in our abilities, so we all chose the intermediate demo, the Tigrex hunt. With our weapons and armor selected, we had 20 minutes on the clock to take down the fearsome beast.
My weapon of choice is always going to be a bow, so I chose that and some Legiana armor for ice resistance. Entering the Hoarfrost Reach, the first thing we did was drink some hot drinks. This is necessary to avoid taking damage from the cold. We also had the palicoes cook a meal for us and collected our supplies. My fellow hunters had a good balance of weapons, one wielding the Insect Glaive, another with Sword and Shield, and finally, a Lance user.
Making our way into the snowy tundra, we passed by some of the wildlife like the Popo. Finding some tracks, it turned out that these tracks belonged to one of the newer monsters, Banbaro. While it wasn’t our target, that didn’t stop him from emerging into our path. We ended up avoiding him, continuing to search for our target, the Tigrex. One of our hunters managed to move on up ahead, finding the Tigrex way before anyone else. Luckily, we were on our way to help, making our way to the area where the monster lurked. Our Insect Glaive hunter was already fighting the beast, and now his backup had arrived.
The bow was something I was very familiar with, so it didn’t take long for me to release charged and dragon piercer shots. Providing a good DPS for my teammates, I maintained a moderate distance and dodged regularly when Tigrex came my way. The bow has a new technique where you can combine slinger ammo with arrows to unleash “Thousand Dragons”. Unfortunately, I didn’t have a lot of time to experiment, so I mostly stuck to my guns (bows?).
The Tigrex himself was pretty challenging, having a large attack range, with capabilities of jumping quite far. He could launch sheets of ice from the ground and attack to cause iceblight. He could even claw at the ice to send giant ice boulders toward you. Tigrex hits hard and he’s even more challenging when he’s enraged. His attack pattern is a bit tricky, but somehow, we managed in our first bout. After some time attacking him, he ended up running up a slope to the next area.
One of the things I love about the bow is that there is no sharpening involved. Equipped with paralyze and power ammo, I was in constant check of my ammunition, not wanting to waste shots. One of the new elements of Iceborne is the Clutch Claw. This new tool is sort of like a half-mount option, allowing players to grapple onto the monster to deliver powerful attacks. Keep in mind that this is also more dangerous than a regular mount, as the monster can deal more damage by throwing you off.
Our team did fairly well, with minimal fainting and plenty of support. Our Insect Glaive user mounted the Tigrex twice and we even got a couple falling boulder hazards on him. One of our hunters even managed to cut off his tail. In one cave, there were some flashflies, so using the range of my bow, I set a couple off to blind the monster. Our fight moved to several areas, finally making our way to the Tigrex nest after severely injuring him. Instead of sleeping, he ran into that Banbaro from earlier, but there wasn’t a turf war. Both monsters ended up targeting us, making the battle much more difficult. Luckily, Tigrex went down within seconds, ending the mission.
Overall, Monster Hunter World: Iceborne is still a fantastic co-op experience. Working together with other hunters to take down a powerful monster is an incredibly rewarding experience. We know Tigrex is a strong monster, but other more powerful threats like Velkhana await. PlayStation 4 owning fans of the game can get this experience themselves, as the PlayStation Plus beta starts on Friday, June 21st. This beta will go till Monday, June 24th, with a public beta starting the weekend after on June 28th. Monster Hunter World: Iceborne releases on PlayStation 4 and Xbox One on September 6th, 2019. A PC release will follow sometime after. Are you looking forward to Iceborne? Tell us in the comments below!