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access_time July 2, 2018 at 11:00 AM in Previews by Daniel Ladiano

E3 2018 Preview | Spyro Reignited Trilogy

After the huge success that Crash Bandicoot had on PS4 (and now on other consoles and PC), Spyro has a lot to live up to. At E3 2018, Activision had a nice little setup for attendees to demo the Spyro Reignited Trilogy. Thankfully, Toys for Bobs’ reimagining managed to impress with the short E3 demo I had the pleasure of playing.

The demo features two levels from the original game: Toasty and Tree Tops. Toasty is a very short level in which you fight a boss in a tiny arena. Just like the old game, it’s over before it even begins. Tree Tops, on the other hand, is notorious for being one of the most frustrating levels in the purple dragon’s history. The level is filled with many hollow trees with tribal enemies to defeat, and a lot of boost rails to charge up as much speed as possible. However, since it is a demo, a big chunk of the level was inaccessible at the time, so like Toasty, the experience felt brief.

First, both levels look absolutely terrific. The game looks terrific in motion. Toasty used to be a simple level that is now filled with lush greenery and an atmospheric sunset. Tree Tops is vastly superior to its PS1 counterpart, featuring a more distinct color palette. No longer is it just the simple greens and browns of yore. Spyro is animated extremely well, but the real stars of the show are the dragons you rescue. Each one has their own unique looks and animations, making the world feel more unique. This is a huge improvement over every 4th dragon telling you “Thank you for releasing me”.

Whereas I felt that Crash Bandicoot The N.Sane Trilogy had some discrepancies in terms of control, I am happy to inform that Spyro not only controls as well as the original, but even better. One of the aspects of the original trilogy that made it clunky is how Spyro’s movements felt stiff. In order to move to any direction he must perform a wide turn like a car. In the newer trilogy, movement is done on the spot without any forced movement, making it a breeze. Spyro also retains his glide drop move from the first game so you won’t overshoot a platform if you glide too far, but the hover mechanic isn’t present in the first game.

Overall, Spyro Reignited Trilogy looks really promising. There are still many questions left to be answered about the game. One of the biggest questions is how the other two games in the trilogy will be handled. Nevertheless, Toys for Bob is doing wonders with the purple dragon. Hopefully he gets to shine bright, just like his orange marsupial friend did a year ago. The Spyro Reignited Trilogy is scheduled to release on September 21st for PlayStation 4 and Xbox One.


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