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PLAYERUNKNOWN’S BATTLEGROUNDS first pre-alpha complete

by on August 12, 2016


Bluehole was excited to announce the successful conclusion of the first pre-alpha test for PLAYERUNKNOWN’S BATTLEGROUNDS.

This open world strategic shooter, produced in collaboration with PLAYERUNKNOWN, the creator of the fan-favorite “Battle Royale” modes for ARMA 3 and H1Z1, saw over 600 players participate with overwhelmingly positive feedback after a mere four months of development. This feedback was particularly geared towards the core gameplay, responsiveness, and stability, and additional tests are set to take place every six to eight weeks as the game advances.

The standalone game, in development for PC utilizing Unreal Engine 4, is set to expand the core Battle Royale experience into a dynamic open world. Up to 64 players will be placed on a remote island for a winner-takes-all showdown as they need to locate weapons, vehicles, and supplies, and are eventually forced into a shrinking safe area as they engage in a fight to the death.

Brendan Greene, also known as PLAYERUNKNOWN, stated, “The enthusiastic response of the players after experiencing the bare bones of the game tells me we are on the right track for strong gameplay set in a realistic open world. Our Bluehole team has made amazing progress and everyone is fired up for the next play test when we’ll have more of the game to show.”

Both Bluehole and PLAYERUNKNOWN are committed to an Open Development philosophy, sharing regular updates with the community base, answering questions, taking feedback, and providing early assets and information.

“I want to thank all our testers for their participation and feedback as Open Development is at the heart of this project,” said Chang Han Kim, Production Director of Bluehole. “We are producing new game content daily to enrich the experience and the core gameplay of strategic combat driven by player tactics is already coming through loud and clear.”

Did you participate in the test? If so, what were your thoughts?

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