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Funcom and NVIDIA partner for Conan Exiles

by on June 9, 2016


Funcom revealed that they have partnered with NVIDIA to bring cutting-edge graphics, such as real-time simulated sand impacted by everything falling into and moving through it, to the upcoming open-world survival title, Conan Exiles.

Rui Casais, CEO of Funcom, stated, “Funcom and NVIDIA have been working together for years creating cutting-edge graphics experiences. Eight years ago we worked on Age of Conan and delivered some of the most advanced graphics ever seen in the massively multiplayer online games, and now we are working with their engineers to achieve the same for the open-world survival genre.”

“Funcom is renowned for pushing the visual and artistic quality of its games to the limit,” stated Keita Iida, senior director, global content management at NVIDIA. “With help from our GameWorks game development tools and our world-class visual computing engineers, Funcom is set to deliver an amazing, reimagined world of Conan.”

The two will be working on co-promotional opportunities for Conan Exiles as well, entering it into NVIDIA’s “The Way It’s Meant to be Played” program. Funcom is also planning to release the first trailer featuring gameplay footage soon, and has started a countdown to the event in the community channels of the title.

For those unaware, here’s a quick description of the game, as presented on the official press release:

Conan Exiles is an open-world survival game where players are cast into a barbaric wasteland where the weak are crushed and the strong survive. Here they must survive, build, and dominate on their own or in multiplayer on public and private servers. Players will get to explore a vast, seamless world full of dangers and rewards, and they must harvest resources to craft weapons, tools, and even buildings and entire settlements. The game features bloody, visceral combat and will see players clash in epic fights for domination of the barbaric lands. The game is set to enter Early Access during late summer 2016, with a full release on PC and consoles to follow.

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