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access_time April 14, 2016 at 6:54 PM in News by Charlie Grammer

Phantasmal: City of Darkness now available on Steam

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Eyemobi today announced the official full release of the first-person survival horror game, Phantasmal: City of Darkness. This title places an emphasis on unpredictablity, with no two playthroughs being the same. It is available for $14.99 and features a 20% launch discount for the first week.
Joe Chang, Team Lead at Eyemobi, stated, “A great horror game is one where you never know what’s coming next. By procedurally generating levels, creatures, and pickups, and then updating on the fly to suit players’ differing abilities, we’ve created a constant ‘edge of your seat’ experience that never repeats.”
As it was being developed, PewDiePie featured Phantasmal, and it also managed to win first prize in the New Zealand Game Developer Association’s KiwiGameStarter competition. One of this award’s judges was none other than the creator of the classic Diablo series, Dave Brevik.
Here are the game’s key features, as presented on the official press release:
 About Phantasmal
Inspired by old-school survival horror classics, Phantasmal features an intricate, randomly generated world, allowing infinite replayability since no two playthrough experiences will ever be the same. Players are challenged to be stealthy, resourceful, and quick-witted in lieu of direct combat, or else Phantasmal’s creatures will begin to diminish the player-character’s sanity. The game has strong Lovecraftian influences and is set in Hong Kong’s infamous Kowloon Walled City, prior to its destruction in the 1990s.
Phantasmal Key Features
  • Fear the Unknown: Every ramshackle, disgusting room and corridor is uniquely generated — it’s a constant battle with anxiety as you’ll never know what comes next!
  • Don’t Go Insane: Facing terrifying creatures and skulking in the suffocating darkness will erode sanity until you can no longer tell the difference between reality and illusion.
  • Tread Softly: Every fight could be your last. Distract and sneak past enemies as much as possible.
  • Light — Both an Ally and Enemy: Every survivability asset has a price. Use light sources wisely — use them to restore sanity, but at the risk of being spotted and seen!
What are your thoughts on this new survival horror experience?


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