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Monster Hunter Generations receives new styles and threats

by on April 14, 2016
With a new Monster Hunter game comes new threats, forcing players to adapt to the hunt with new skills. The recently announced Monster Hunter Generations will be introducing gameplay mechanics known as Styles and Hunter Arts, which allow for an even more visually striking and personalized playstyle on the Nintendo 3DS.
Each of the four hunting Styles open up different options to tactically take on your foes, as well as allowing access to different Hunter Arts. These Hunter Arts are combat skills and power-ups that can be utilized at the tap of a button, once they have charged, making it extremely easy to execute the moves.
  • Aerial Style – Adds a new jumping ability which allows players to attack from above, opening up more opportunities to mount a monster and potentially knock it down.
  • Guild Style – Classic gameplay for all 14 weapons and will feel familiar to Monster Hunter 4 Ultimate players.
  • Adept Style – Rewards players for learning enemy behaviors and performing a counterattack, giving players more tactical dodging and blocking options based on the current weapon type in use.
  • Striker Style – A versatile powerhouse that revolves around building up and unleashing incredibly advantageous Hunter Arts.
If you’re interested in the game and are attending PAX East, you will be ble to get your hands on the first public playable debut at Capcom Booth #3117. “Fans of all skill levels are welcome to check out the new game and experience four-player co-op hunting action,” they stated on the official press release.

What are your thoughts on this new game?

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