Trillion: God of Destruction asks if you believe you have what it takes to take down a massive boss with a trillion hit points. If you do, it challenges you to prove that you do as it throws a massive boss at you, and failure means that the entire Underworld will be devoured. It all sounds interesting, but how well is it executed?
Trillion: God of Destruction’s story follows the mighty Zeabolos, the grandson of Satan, and the other Overlords of the Underworld. Trillion, the mighty God of Destruction, has returned, and is set to devour the Underworld. Zeabolos, the Supreme Overlord, sends his men to fight, however none can even get close, thanks to the powerful and deadly miasma that Trillion emits.
Due to losing so many of his hardened soldiers, Zeabolos dashes onto the battlefield himself, determined to slay the vile God. Unfortunately, he fails (in my case, he failed spectacularly… I didn’t even land a single blow this first time), and his brother, Astaroth, is also defeated, but not before sealing Trillion’s arm.
On the brink of death, Zeabolos is rescued by an enigmatic woman known as Faust. She promises that, if Zeabolos promises her his soul, she will help him defeat Trillion. He agrees, but is sidelined as he discovers that his body has been shredded.
Due to this, he must now pick from the other six Overlords and train them. If his chosen Overlord is successful, she will become the new Supreme Overlord.
The story doesn’t sound like anything too special, but the characters, despite being one-dimensional at first (they are essentially embodiments of the seven deadly sins, after all), can easily grow on you. The story also has some interesting twists and is, after everything is done, rather solid.
The gameplay can basically be broken up into two parts. The first, and more prevalent part, plays like a visual novel, as the group talks with each other. After each battle with Trillion, he will rest, giving you a few cycles (7 days in each cycle) to train your chosen Overlord, with each training session taking one cycle/day and giving her experience in a variety of areas. Each training You can utilize this experience to level up her weapon, skills, and stats, and it can be tempting to just grind away in the various training regimens as you build up your Overlord, but this could be a fatal mistake.
As you train, your Overlord’s fatigue increases, which also increases the chance of injury during training. If she is injured, she will be unable to train or enter the Valley of Swords for three days, costing you more time than if you simply let her rest every once in a while.
As you train, you can gain medals. Once you obtain five, you can adventure in the previously mentioned Valley of Swords, which is a mini dungeon that allows you the chance to gain more experience and items. You need to keep an eye on both your character’s health and the clock, however, as if either hits zero, you will forfeit anything and everything that you obtained.
You can also spend time with your chosen Overlord and give her gifts. This increases the affection, which is extremely important as the affection bar is used to utilize skills or absorb damage before you HP or MP bar is depleted. This makes it sound like you may as well use your highest costing skills to dish out damage to Trillion as fast as possible, but if your affection reaches zero, your Overlord will be unable to retreat from the fight.
On the note of retreating, if things start to look bad in the fight against the mighty beast, you can, if you have affection, retreat in order to train your Overlord some more. This will allow Trillion to advance, consuming more of the Underworld as he goes, and thus your next period of training time is shortened. There is also a limit to how often your Overlord can retreat from Trilliion, even with affection.
As each cycle, prior to the one that will send you into battle against Trillion, ends, you will face a giant dummy known as Mokujin. Mokujin serves as a much weaker mock Trillion, helping you prepare for the showdown and show off the fruits of your training. It is quite satisfying to defeat Mokujin, especially if you can do so without getting hit, so just imagine how good it feels to finally take out Trillion.
As far as the combat, this is where things get a little hit and miss. Battle takes place on a grid, allowing you to move and attack in eight separate directions. Your movement is controlled by the directional pad, as the left stick is utilized as a shortcut to bring up your skills menu, and thus, to move diagonally reliably, you will need to utilize the shoulder buttons to move the camera along the X axis. You can utilize the two shoulder buttons and the square button at the same time to change the Y axis placement of the camera. The game utilizes a “Dual-turn” system, allowing the enemies to move at the same time as you do.
There are a variety of enemy types in the game as well. Many can be taken out with a single blow to the face, but there are also those that cannot be damaged at all from the front, for example. Taking out an enemy nets you an extra turn, allowing you to chain together kills or even take out an enemy and escape (either with a skill or just by running).
Finally, in battle with Trillion or Mokujin, they will spawn hordes of enemies to slow you down. They also have massive area of effect attacks, but, with a bit of luck, you can avoid these a lot of the time, thanks to them showing up on the map prior to being unleashed.
The hordes of enemies will do their best to stop you from damaging Trillion, but you don’t have to adventure into battle by yourself. You can bring along a limited number of familiars to assist you. These come in four varieties: close, ranged, support, and tank. The number of these that you can bring into battle is determined by your Overlord’s Charisma stat, and they do help out against the hordes that the two bosses spawn to take you down.
With so many options, there are certainly a large number of strategies to consider as you battle the powerful Trillion. Do you spend affection to strike down a group of enemies, thus gaining extra turns, or do you go into battle bringing a number of familiars to take out the fodder? If you opt for the former and lose affection, then your Overlord will be finished, although she will pass on her power to the next Overlord and make one final move as she dies. This can range from putting up a shield to prevent Trillion from advancing, thus buying the next Overlord more time to train, or even damaging the mighty beast, making the fight a bit easier for the future Overlords.
Trillion: God of Destruction is quite a unique experience. It is filled with strategic options, loot to equip, and ways to upgrade, and somehow, despite spanning so many various genres, it actually comes together to form a cohesive whole. In addition, the system is designed to support either marathon sessions or a quick pick up.
While it would’ve been nice for the training sessions to perhaps offer a mini-game so as to break up the menu navigating, the Valley of Swords does a decent enough job with that.
It certainly isn’t something that everybody will enjoy, particularly considering the sometimes questionable control scheme, but if you like unique games, you’ll probably want to check out Trillion: God of Destruction.
Final Score: 3.75/5