The Swindle sneaks onto digital storefronts
Size Five Games and Curve Digital were recently excited to announce that the highly-anticipated steampunk stealth-platformer known as The Swindle has managed to infiltrate the PlayStation Store and Steam, making it officially available on PlayStation 3, PlayStation 4, PlayStation Vita, and PC. It is fully cross-play compatible, so if you purchase it on one PlayStation system, you can enjoy it on all three.
The Swindle, having successfully infiltrated these two storefronts, has decided to attempt to sneak onto the Xbox One store tomorrow, as well as Nintendo’s Wii U at a later date.
For those unaware, The Swindle is a platforming, action, and stealth game with a Victorian steampunk setting. Every level is procedurally generated, so your job to break into the buildings, steal the cash, hack systems, and escape will never be easy. You’ll start small, first robbing from the slums, but as you upgrade your tools and abilities, you’ll be able to take on bigger and more challenging heists.
Dan Marshall, Founder of Size Five Games, stated, “The Swindle is our indie love letter to gamers everywhere. We made sure to create an experience that raised the bar for stealth-based seekers, with special emphasis on our innovative risk-reward mechanic and dynamic platforming system, so the end result will be one that that gets the heart rate going and then some.”
The Swindle had a bit of a rough start. It was initially announced for PC back in 2011, but then cancelled by Size Five Games because Dan couldn’t create the experience that he wanted from the game. This cancellation was met with fan outcry, and The Swindle was reborn. Now, after three years in development, it has been redesigned from the ground up with a key focus on intelligent thieves and procedurally-generated stages to create the unique spin on the Stealth and Action genre that Dan intended from the start.
Jason Perkins, Managing Director of Curve Digital, had praise for the development team, stating, “It’s been such a pleasure working with Dan Marshall and team at Size Five Games on The Swindle. The game is almost as exciting as a real heist might be, but unlike a real heist, there aren’t any blueprints to study beforehand because each building is procedurally generated. You’ll need to channel your inner master thief to succeed.”
Will you be able to perform the ultimate heist?