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access_time March 3, 2015 at 7:57 AM in Reviews by Dragos Dobre

Resident Evil Revelations 2: Episode 2 Review


Episode 2 of the episodic survival horror game Resident Evil: Revelations 2 is much more than a simple continuation, amping up the difficulty and, at the same time, the gameplay variations. It doesn’t change the formula of the game, but innovates by introducing new boss fights, the necessity of cooperation, and a more fast paced approach.

The story now unveils new hidden plot details, but at the same time raises a new set of questions. Claire and Moira are advancing furthermore into the heart of the deserted island, and their progress feels even harder than it used to be. Enemies are coming in packs, resources are scattered and very difficult to find, and the strange feel of horror is setting in. Encounters are now more frequent and require a sense of strategy and cooperation, leaving behind the mindless shooting. It’s a lot easier to die or to run out of bullets, putting everything into jeopardy.

Stakes are now higher, and the fear of failure can affect every passionate player. We yet have no clue about why the mysterious mastermind woman is toying with our lives, in her cruel mini games. It certainly looks like a huge experiment, where the two sets of characters play the role of lab rats. There’s a hidden purpose behind all of this, but we’re a long way from finding it.


As I already mentioned, cooperation is now a requirement and it’s also the point where all of the main character show their weaknesses. The tiny ammo caches Claire has will make you think twice before shooting, and Moira’s inability to use firearms will often feel annoying as she’s mostly running away from enemies.

On the other hand, Barry still is a one man army and can more casually fight through the lines of enemies. The little girl will often come to his aid using her unique ability to sense zombies, giving players the chance to take a stealthier approach. While you won’t always succeed in your attempt to fool the enemies, it’s nice to have the option there… just in case.

The ending opens a whole set of new opportunities and might answer a couple of my questions regarding the game’s world, of which I won’t be talking about since I don’t want to spoil the ending for you. If the quality of each episode is going to be raised in such way, we can expect for a really mind blowing ending.

Final Score: 4.2 out of 5


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