After Persona 5 has received “an excelent gameplay trailer”, new details were revealed about the game from the pages of Famitsu magazine. The details reffer to the protagonists, setting, dungeons, anime cut-scenes and more.
The game’s anime sequences will be created by Ghost in the Shell: Stand Alone Complex studio Production IG, the turn-based combat will come back while each character will have its uniques. Other details about Persona 5:
- The protagonist is a second-year high school student, who transfers to the city during the spring (around the time of the start of a new school year in Japan.) He’ll move into a coffee shop owned by acquaintances of his parents.
- The game starts out in Shibuya, but the stage is set in various parts of Tokyo.
- This is a vague hint, but for what it’s worth, the protagonist has some sort of problem that will lead to trouble down the line if he doesn’t fight it. The part of the recent trailer that showed him imprisoned was a symbol for a “prison of mind”.
- The dungeon that was shown in the trailer was not automatically-generated, and the story will have various main places that are suitable for a challenge to a phantom thief with all kinds of stages and gimmicks. However, this doesn’t mean there won’t be any auto-generated elements in game.
- There will be some sort of Social Link-like feature in Persona 5.
- The protagonist’s first exclusively usable Persona is named “Arsène”. This is likely derived from the famous phantom thief, Arsène Lupin.
- In previous titles, the Persona summoning scene had the Japanese onomatopoeia of “??” (kka) which is something often used to depict a flash or clicking sound. In Persona 5, it’s “???” (buchi) which is a snapping sound (either physically or mentally).
Persona 5 is expected to launch this year on PlayStation 4 and PlayStation 3. Until then, watch the trailer one more time:
Souce: Siliconera (1) and(2)