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Evolve Review Round-Up

by on February 9, 2015
 

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Evolve is out tomorrow, and everyone is impatiently waiting for the final verdict from reviewers. Sadly, you won’t be able to find out if the game is any good until a few days after it actually releases, since most publications are holding back their reviews. The reason behind it is the fact that Evolve is a multiplayer driven game, making impossible for anyone to judge it based on single-player only.

However, we do have some initial impressions surfacing the internet, so you’ll be able to learn a few new things about the game. Which, hopefully, will aid you in making a decision tomorrow, when Evolve comes out.

IGN – No Score

Overall, I’m very impressed with Evolve. It’s a smart, unique multiplayer experience, and the asymmetrical design gets me thinking about new creative tactics that don’t even apply to any other game. I crave that kind of incentive and opportunity for inspiration, and I can tell that I’ll be playing Evolve, and watching streams of it for quite some time.

Polygon – 8/10 (Provisional)

Evolve occasionally brushes against a real breakthrough for Turtle Rock, with its distinctive take on a different kind of multiplayer shooter. New territory always presents new problems, and Evolve doesn’t always solve them. But it distinguishes itself from the pack of multiplayer options out there with the flair of something truly different.

Gamespot – 8/10

As with Turtle Rock’s Left 4 Dead, Evolve is best when you play with buddies; getting matched with a novice can lead to ghastly results if your newfound friend constantly seeks out the nonexistent “I” in “team.” It doesn’t take long to whip a newcomer into shape, at least, meaning you can usually focus on Evolve’s unique brand of greatness: the suspense of the hunt, the exhilaration of battle, and the drive to dominate Shear. Even Sasquatch would shiver at the dangers.

Eurogamer – No Score

The pre-release period has not been kind to Evolve, Turtle Rock’s post Left 4 Dead ‘second album’. The recent alpha preview did it few favours, crippled by broken matchmaking and offering a confusing and unbalanced game of cats ganging up against a rather large mouse. I spent almost every match during the alpha just walking through forests not doing anything of any interest whatsoever. Combine that with one of the most misguided, muddled and overly verbose pre-release content campaigns in history, and Evolve isn’t off to the best of starts.

We will be updating this post once more publication release their review for Turtle Rock’s Evolve.

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