The Crew’s Patch #3 Notes
Ubisoft has offered details about the thrid patch for their latest racing video game, The Crew, which is set to be released next week. The update will add a new PvP mode featuring elimination races across 10 new tracks, new faction missions and a variety of fixes.
You will be able to download the patch starting on February 12th. You can check out the patch notes below.
- New PvP mode – The new PvP mode is an elimination race with 10 new tracks available.
- New faction missions – Four new faction missions will be released with the patch on Thursday, February 12.
Fixes and updates:
- Online – The quick co-op feature has been improved, and several bugs related to joining sessions have been fixed.
- Online PvP lobby improvements – Enabled browsing of players after selecting cars.
- Online PvP session improvements – Matchmaking should now allow players to find more players quicker.
- Statistics – Fixed the issue that was causing statistics to display incorrect data and/or simply reset the data. Previous data will not be restored, but new statistics should not be lost anymore.
- Awards – Fixed an issue related to unlocking and tracking the progress of certain awards.
- Challenges – Fixed an issue related to progression on challenges.
- Frame rate – Improved frame rate in cockpit view.
- UI – Fixed an issue when applying certain parts.
- Friends – Fixed an issue related to a friend’s presence in game – their status will be set to offline when they quit the game.
- Cars – Improvements and tweaking of several cars’ handling and speed
- Cars – Buggy’s grip has been improved in order for it to be able to climb hills as other Raid cars.
- Cars – Fixed a bug where some cars were able to reach an extreme off-road top speed in reverse gear for: Bentley Continental GT, Cadillac Escalade, Abarth 500, Alfa Romeo 4C, Hummer H1 Alpha, MINI Cooper S:
- Cars – Toned down the nitro and grip for MINI Cooper S.
- Cars – Lamborghini Murcielago grip slightly improved when using nitro.
- AI behavior in some missions improved.
- AI and police car behavior in chase missions improved:
- Opponent cars are now less aggressive, and they try more to follow players instead of taking them down.
- Modifications applied to the friction on side barriers in order to avoid wall-riding exploit.
Source: Ubisoft Forums