Halo 5: Guardians Multiplayer Beta Hands-On Preview
It’s almost Christmas, and 343 Industries has the perfect gift for every Halo fan out there. As of now, the gates of Halo 5 Guardians beta are open for everyone who’s willing to try the game, regardless of how good its current version is. While the beta started almost an hour ago, I already managed to play a couple of matches and form a somehow informed opinion about the newest Halo game in the series.
Forgetting about the issues I encountered in the matchmaking lobbies, with a few server issues and disconnects, my brief experience in Halo 5: Guardians was fantastic. I can’t say that I’m a pro Halo player, but I certainly am a true fan of the series. While Halo 5 seems familiar in a lot of ways to the previous entries in the series, you can spot and feel a lot of subtle differences that can make the game better or worst (depending on how you perceive them).
Truth and Empire are the first two maps I had the pleasure of exploring whilst I tried to spot and shoot down all of my opponents (which I mainly failed to do). Both maps are close quarters, having a rather small area to uncover and to fight on. This means that there’s no place for vehicles for now, either terrestrial or air born. Halo 5 encourages movement more than ever, you’ll be constantly sprinting, grabbing ledges, and surprise your enemies with a ground slam.
The old way of aiming down the sights is gone, as Halo 5 received a brand new “Smart Scope”. This scope is somehow making Halo a tad more easier to approach by the not so experienced players or newcomers to the series. It’s way easier to use compared to the traditional scope, and a lot more precise. However, I’m not quite sure if Halo old timers will embrace this change anytime soon.
The weapon set is pretty much the same, you’ll get the good old DMR, the Sniper Rifle, and every other weapon we already are used to in Halo games. There’s no much change to them, and they feel and shoot exactly as they did in previous games.
Being on a next-gen console, Halo 5: Guardians also benefits from the enhanced hardware. This means that the game’s graphics are worthy of calling it a truly “next-gen” games. While you won’t see many viewpoints in the few maps that are available in the beta, you’ll surely notice a big difference from the original games.
For now, the game’s multiplayer seems to be balanced and developed following the same Halo rules. It’s new, but at the same time old… and not to mention, great! We’ll continue with our coverage of the multiplayer beta as soon as we get to play more. In the mean time, here’s some awesome gameplay: