Halo: The Master Chief Collection Receives Another Matchmaking Patch
343 Industries released a brand new patch for Halo: The Master Chief Collection, which should finally fix the huge amounts of issues everyone is encountering in the game’s online matchmaking. The patch should also fix some balancing issues between teams. Halo: MCC has been constantly patched since launch, and is still not fixed — will this be the one to make the game playable?
Here’s the full change log, thanks to Halo Waypoint:
- Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times.
- Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts.
- Streamlined the process for maintaining party continuity through the matchmaking process.
- Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press “B” after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles.
- Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion.
- Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen.