World of Warcraft: Warlords of Draenor Review (Day One)
My World of Warcraft account has been frozen for a long time now. You may wonder why, well… the game wasted way too many hours of my free time until I put a stop to it. It’s a MMORPG, so you naturally expect to sink in a few hundreds of hours if you really love the game mechanics and you want to have the most awesome gear available at that point. And I loved it, I played it every day for a couple of years until I just stopped. Until now, I couldn’t find a real reason to come back to it, but Blizzard managed to lure me back in with the release of World of Warcraft: Warlods of Draenor.
There’s a plethora of new additions to this expansion, some of which got my attention. Since there’s no possible way of finishing this expansion in a couple of days (or ever) I will be splitting my review in days. My first encounter with the Warlords of Draenor expansion was not a good one, as I waited a couple of hours to be able to access my realm.
After several hours I managed to get in and start playing. As you might already be aware of, every copy of WOD comes with a free level 90 boost, and since I played most of the game’s content (from previous expansions) I decided to take the easy way and just make a level 90 character instead of starting from scratch. My character of choice was a Tauren Paladin, which is a quite odd combination for those who only played the first few expansions.
But can you actually boost a character and just skip 90 levels out of 100? Yes, you can, as Blizzard has this issue all figured out. You won’t just get a huge amount of spells from start, without knowing which one to use. By completing the first quests in the game, your abilities will be unlocked gradually, so you can learn which one is the best fit in every situation. You’ll also get a starting set of items for a specialization of your choice, which will prevent you from trying to kill monsters with your bare hands.
The events in Warlords of Draenor are set after the Mists of Pandaria expansion, and takes players in an alternative world called Draenor, the original home world of orcs. If you use the provided character boost, like I did, you’ll get teleported right at the entrance of The Dark Portal. You’re adventure will begin there, so buckle up!
Everything feels changed in this expansion, as Blizzard seems to have taken a more cinematic path in their story-telling. There’s series of main quests, with cut scenes in between, that perfectly explains and immerse you in the new world the developer created. In my first day I only managed to complete one level from my journey, since I was constantly crashed by lag and server issues.
On top of the main quest line, there’s two more types of quests: regular and bonus ones. Since we already know everything about the regular one, I will be talking about the bonus quests. Bonus quests are shown on the map from the beginning and you don’t have to speak to any NPC to actually trigger them. The objectives are pretty standard, from killing monsters to looting things, but they yield you a lot more experience and in-game gold for doing them.
The map seems to be a lot more connected, and the backtracking has been reduced a lot. It’s easier to progress and complete your quests, despite the fact that flying mounts are currently disabled (Blizzard announced that they will allow flying starting with the next major patch).
My adventure stops here for now, so come back tomorrow to read more about the wonders of World of Warcraft: Warlords of Draenor.