Ripstone will provide funding to make Ironcast’s stretch goals a reality.
Recently the indie developer Dreadbit Games announced a new partnership with the publisher Ripstone. This partnership allows the two to bring the turn-based mech combat game, Ironcast, to a new level.
Ironcast is inspired by Victorian era science fiction writers, such as H.G. Wells and Jules Verne. Set in an exciting alternate history, players take control of a 7 meter tall walking vehicle called an Ironcast. Utilizing this vehicle, you must take out an invading force of invading Ironcast as you attempt to defend 1880’s Victorian England.
The battles in-game are fought by generating resource nodes. These drive your vehicle’s various weapons and systems. You must choose how to spend these nodes, deciding between utilizing them offensively to damage your foes or defensively to withstand an incoming barrage.
Those who have been keeping a close eye on the title will recall that Dreadbit had launched a Kickstarter for the title back in September. It gathered the 10,000 base funding goal earlier this month. Shortly after, Ripstone decided to act as an additional funding partner on the project, covering the production, marketing, distribution, and even further development costs so that all of the team’s stretch goals are met.
“After the completion of the Kickstarter campaign we were approached by Ripstone who offered to provide the funding for our stretch goals,” Daniel Leaver, Designer at Dreadbit stated. “We saw this as too good an opportunity to pass up. While we always had complete confidence that we’d deliver the game we wanted to make and our Kickstarter backers believed in this additional funding is helping us to go much further with the original vision, secure in the knowledge that we can cope with anything unforeseen that may arise.”
Some of the stretch goals that Ripstone will be helping make reality include an extra Commander, another Ironcast design, and more missions.
Leo Cubbin, Managing Director at Ripstone, said, “Having worked extensively with Daniel on the LittleBigPlanet series I was always curious as to what he’d do next. When we discovered his Ironcast Kickstarter campaign we immediately loved the concept and tried to find a way to get involved in such a way that would reward people who had backed the game. The obvious approach from our perspective was to ensure that all the stretch goals were fulfilled and provided to the existing backers with no extra charge. We think Ironcast has the potential to be a really great game, and hope that our help can ensure it fulfils Dreadbit’s and their backers’ expectations.”
Dreadbit thanked Ripstone for guaranteeing the game’s stretch goals by donating a steampunk jetpack to the team. This was an unclaimed reward from Ironcast’s Kickstarter campaign, and is a faithful replica of the escape method utilized by the Ironcast Commanders after their machine has been destroyed.