whatshot 26 Pts
remove_red_eye 26 favorite 0 mode_comment 0
access_time September 15, 2014 at 4:31 PM in Microsoft by David Poole

Microsoft acquires Minecraft developer Mojang for $2.5 Billion


The rumors were true, Mojang, the successful studio behind the phenomenon Minecraft, has been purchased by Microsoft.  It doesn’t come off as much of a surprise, the two companies have been partnering up for a lot of special treatment, from timed exclusivity to special Microsoft franchise skins.  Microsoft hopes that this acquisition will pay off by the end of FY15, hoping that the studio will help bring stronger development to Xbox consoles, PCs, and Windows phones and tablets.

“Gaming is a top activity spanning devices, from PCs and consoles to tablets and mobile, with billions of hours spent each year,” says Microsoft CEO, Satya Nadella.  “Minecraft is more than a great game franchise – it is an open world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft.”

Microsoft still intends to keep supporting other non-Microsoft platforms by making the various editions of Minecraft still available, though it’s unknown at this time if those versions will continue getting the same update treatment as the Microsoft-based ones.  As of now, Mincecraft is available across PC, iOS, Android, XBox 360, PS3, Xbox One, and PS4.

“‘Minecraft’ is one of the most popular franchises of all time,” said Xbox head, Phil Spencer. “We are going to maintain ‘Minecraft’ and its community in all the ways people love today, with a commitment to nurture and grow it long into the future.”

Unfortunately, not all of this is going to be considered good news to fans of the company.  With the purchase of the company, the three founders, Markus “Notch” Persson, Carl O. Manneh, and H. Jakob Porsér, have all decided to leave the company.  Notch, the creator of Minecraft, seemingly didn’t wish for the game to grow as big as it did, not wanting to own a company with a lot of global significance.  The responsibility of owning the global phenomenon grew too much for him as it kept him from working on smaller projects, so selling the company was his solution.  Mojang has made a short but sweet little FAQ that contained some of this information and more, but they reassured fans that Minecraft will remain a strong force in the industry.

Source: Microsoft, Mojang



Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.