The WWE video game franchise is going next-gen later this year with WWE 2K15. WWE and 2K Games have now made it official that pro-wrestling icon Sting will be one of the centerpieces of the game. Sting’s virtual gaming avatar will be the pre-order bonus for the game, featuring Sting in his classic blonde surfer cut and his Crow gimmick look from the latter stages of his career. With the release just months away, we are learning more and more members of the roster. Besides Sting, Hulk Hogan, John Cena, Cesaro, Bray Wyatt, Roman Reigns, Daniel Bryan, AJ Lee, Naomi, Cameron, Stone Cold Steve Austin and Rob Van Dam are all official for the game. Here is what I am hoping to see out of WWE 2K15 to put it over the top.
5. Overhauled Gameplay Mechanics
Honestly, I am tired of the Yuke’s style of gameplay for WWE. I would like Visual Concepts to take the lead now and really just start over from scratch with the controls, mechanics, and pretty much the entire style of these games. I think the physics engine of the Yuke’s WWE games improved, but I was still never overly fond of the control schemes of the Smackdown vs. Raw games or WWE ’12 or ’13. In terms of controls, I think the best Yuke’s accomplished was WWE Day of Reckoning, which had a similar style to the Aki N64 wrestling games. I do not want to see a return to that, but I would like to see something different. I think the Yuke’s titles just became too clunky and rough with the grappling, making it harder to simulate an actual wrestling match.
4. Copying Wrestler Models onto Blank CAW Slots
I remember you used to be able to do this in older wrestling video games with the advent of Create a Wrestler. Basically what I would like to do is copy existing roster wrestlers or CAWs onto a completely blank CAW slot. Having the mechanic to do this is not something that has been allowed for a while. This used to make it easier for me to tinker with move sets and in-ring styles as well as changing attire.
3. Better Character Models
While I like these games, I feel like the character models and graphics are almost regressing in previous installments. When you look at a title like EA Sports UFC, there is no excuse that 2K Games and Visual Concepts cannot make something that looks just as good. This game is being built for the new-gen consoles. So take advantage of that. I think we need much better character models for this game. The models should not look on par with PS2 and Gamecube models as they did in the last two or three games. Hopefully, this is something Visual Concepts works on improving.
2. More WCW Legends
The game will definitely have Sting. I think Visual Concepts and WWE should push the WCW angle further. Bring in other classic WCW mainstays to fill out the roster. Listen. I love Mick Foley, Bret Hart, The Rock and Shawn Michaels. However, I think it is about time to get a greater amount of legends for the roster here. I want to see more WCW stars that could be considered legends, but maybe did not have the same type of success in WWE as they did down south. So instead of just say Sting, I say bring on the likes of Diamond Dallas Page, the Steiner Bros., Big Van Vader, Arn Anderson, Barry Windham, heck even Ron Simmons (make it two generations of Simmons/Farooq) if you like. With having Sting in a WWE video game for the first time, there seems to be a big opportunity to capitalize on other names that were also big in WCW.
1. Full on WCW vs. WWE
After WWE bought out WCW, many believed a WWE vs. WCW angle was imminent. Many also claimed it would be the one angle that WWE could not screw up. Everyone who claimed it was dead wrong. For this game, I would like to see a full on do-over of WWE vs. WCW and make that the game’s trademark storyline mode instead of the 30 Years of WrestleMania or the Attitude Era. I do not think the Attitude Era mode really did as much with this as they could. Once again, with Sting present, there is a golden opportunity to recreate the best WCW stars against the best WWE has to offer in a full-on storyline mode.