Konami Reveals First Details on PES 2015
Today, Konami Digital Entertainment Inc. announced the first details for PES 2015. The developers plan on elevating on-field realism to all-new levels as they attempt to recreate the feeling associated with being part of a crucial top-flight match.
PES 2015 is centered on the mantra “the pitch is ours.” Through the combined efforts of the Tokyo and Windsor-based PES Productions team, PES 2015 promises “heart-thumping and nail-biting moments.” PES 2015 sees a return to core values of total control, super responsive controls and renowned gameplay, including reworking every pass, shot, and move in the game to make sure it meets the control scheme.
Konami has decided to also pay special attention to three key elements of the game as well:
A new shooting system allows for a variety of unrestricted shooting styles with precise control over the direction and power of all strikes. There are also countering enhanced attacking options. Goal keepers have been reworked as well, goalkeepers now intuitively close angles and are capable of an incredible number of ways to react to any situation, including altering center of gravity.
The passing options available to players when delivering a final pass have been incredibly expanded, allowing for little knock-ons or searing low passes that use new physics routines to ensure the ball behaves realistically across every situation.
1 vs 1 control has also been reworked to allow for more control in close situations. Here, positioning is vital, but the ability to dribble into space and beat the defender is now hugely improved. Konami hopes this addition will make PES 2015 the on-field definitive experience.
Konami also made some smaller changes to go along with the key elements to make things a dynamic experience:
• Lightning fast controls allow users to instinctively react to every movement when the ball is in play.
• The game engine now features AI that is constantly adjusted covering everything that develops on the field, resulting in players making runs, finding space and marking opponents even when off-screen.
• Take on defenders using each player’s inherent dribbling skills. These new skills include jinking runs, responsive sprints and incorporating a much wider range of pace – from walking to sprinting.
• Users have complete control over when to close down, tackle or hold up play. Successful defending is based entirely on the decisions the user makes.
Konami has also made graphical enhancements for the game:
PES 2015 marks the first time that Kojima Productions, FOX Engine, ventures onto the current generation of consoles, allowing for graphical advances that were previously impossibly for the franchise. All graphical features in-game from players, to crowd and stadium now benefit from a single source of real-time lighting naturally bringing the game to vivid life.
PES 2015 now boasts a huge array of players that both look and play like their real-life counterparts. KONAMI has faithfully recreated over 1,000 players this year, with custom animations and playing styles across the roster. The individuality of players is further enhanced with seamless animations as well.
The crowd animations have been hugely enhanced, and the ebb and flow of a match is met with context-sensitive crowd effects and movements.
PES ID Returns and is setup to allow players, to play with their favorite team, just as they do in real-life. Star players will work within this framework, but will be instantly recognizable via their runs and playing styles. Teams will automatically adopt their real-life counterparts’ game plan, whether it is counter-attacking, out wide or defensively minded.
Konami has also overhauled Master League Online, simply called My Club. My Club allows players and managers to be added using accumulated GP or via micro-transactions within club dealings. Agents now have to meet player requirement criteria, while unhappy players can upset the balance of a side to detrimental effect.
Konami will now offer weekly data updates that constantly adjust transfers and team line-ups in English, French, Italian, Spanish and Brazilian leagues. Player data is also updated based on current performances every week. This will be applied to all online modes and will be optional within single-player mode.
You can even adapt your play style to an environment, when an opponent prefers to play a passing game, players can tell the groundsman not to cut the grass so short. Or they can have it watered to speed up their team’s passing play. Players can tailor any part of their stadiums to suit their current needs.
Konami plans to announce more features in the coming months, including further details regarding game presentation, ball physics tied to weather conditions, new leagues, a revolutionary role control system, enhanced player and stadium edit modes, online systems and anti-cheating technology, plus talk about improvements to existing modes such as Master League and Become A Legend.
Sounds like PES 2015 is set to be a revolution in soccer simulation when it releases later this year on PlayStation 4, Xbox One and additional formats during autumn/winter period of 2014.