Review | Hyperdimension Neptunia: Producing Perfection
How should I describe Hyperdimension Neptunia: Producing Perfection? It’s an idol management game in which you are pulled from your world into the realm where the four CPUs, Neptune, Noire, Vert, and Blanc, want you to manage their idol careers.
The reason they need you to do this is because a mysterious group called Mob 48 (a pun on the group AKB48) has taken the majority of the shares, thus weakening the four CPUs. They’ve pulled you into their realm to help them gain back said shares, and you have a strict time limit of 180 days.
Once you choose the CPU you wish to manage, you start your journey. Each day gives you a few options. Work will increase the number of fans that your CPU has, study will increase various skills, and relax will reduce the amount of stress (if the amount of stress hits 100 then it’ll be game over). In addition to reducing stress, the relax option will also allow you to become more intimate with the CPU you are managing, building both trust and affection.
Those who enjoy a lot of customization will find something to love before each concert as you are able to select the song, stage, and dress up the idols in a variety of clothes and accessories.
As you advance in the game you will unlock new costumes, songs, stages, and even the ability to team up with other CPUS for concerts. Teaming up with the others makes it easier to get the shares that you need before the 180 day mark (I got the shares right after I made a trio).
Overall the game is fairly average. The concerts, though they can be fun at first, quickly become somewhat tedious due to how extremely easy it is to get the maximum fan glee (unless you completely neglect to use any effects or move the camera, you should hit 200%, the max, within the first third of the song in my experience). Honestly I found myself just slowly panning the camera left to right and back to the left while hitting the effect buttons as soon as they filled and I typically got both the max glee and 75-90% of the possible stage effect points.
The saving grace, though it may not be to everybody, was the interaction portions. I honestly enjoyed getting to know the characters in the game, and doing so was the main reason I liked the game. The characters were charming, despite a few comments from Vert, who literally introduces herself as “The one who possesses the most voluptuous breasts in all of Gamindustri”, and honestly made me laugh a few times throughout the game.
If the concerts were a bit more difficult and offered more features, Hyperdimension Neptunia: Producing Perfection would’ve been a much better game. The few features that it did offer in concerts made it a bit entertaining, but these features aren’t enough to justify purchasing it over a more in-depth management game if you’re into the genre. If you keep the game’s warning in mind, “Please try to enjoy the title without thinking too hard about it,” then you’ll probably be able to enjoy the title.
Final Score: 3/5