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Nintendo shows off indies at GDC

by on March 12, 2014
 

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Nintendo is making sure that developers know indies are welcome on the Wii U.

Next week at the Game Developers Conference, Nintendo will be showing off a variety of games that were made with Unity Pro for the console.

The company will also be showing off the Nintendo Web Framework development tool , which helped create a new game demo with characters from Mario and Donkey Kong.

“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems,” said Steve Singer, vice president of Licensing at Nintendo of America. “Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”

From 10:45-11:15 a.m. March 20, Dan Adelman, manager of Business Development at Nintendo of America, will also explain the process of releasing games on the eShop.

Games being shown off at GDC, with developers in parentheses, are: Armillo (Fuzzy Wuzzy Games), Ballpount Universe: Infinite (Arachnid Games), Cubemen 2 (Nnooo), Ittle Dew (Ludosity AB), Monkey Pirates (Henchmen Studio) Nihilumbra (BeautiFun Games), Stick It to the Man (Zoink & Ripstone), Teslagrad (Rain Games) and Wooden Sen’SeY (Neko Entertainment).

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