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Why PS4 and Xbox One need the Mass Effect trilogy

by on March 5, 2014
 

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The next Mass Effect game will likely come to PlayStation 4 and Xbox One. It might be a sequel to Mass Effect 3. It might be a prequel to the whole series. But it’s nearly guaranteed it will take place in the same universe. BioWare created a massive world full of races and technology and culture to use it. And there’s so much more to explore in it.

Each Mass Effect game can be an entry point into the series, but unlike a lot of games, having played the previous ones can actually determine large portions of the story and characters for you, since the choices carry over to each sequel. The amount of familiarity you have with the world, influences your choices in each game. To a Mass Effect veteran, playing all the games in order is vital to your investment into the story.

That, coupled with a new generation of consoles and people who play games, means BioWare should spend the time and resources to port the Mass Effect trilogy to PS4 and Xbox One. Each game should also include all of the DLC. Some of the most memorable parts of the series, and for some, the most integral to the storyline, are from the DLC. This way, everyone has a chance to ready themselves for the upcoming game.

MassEffect3GOTY610EA is big and has money, it could outsource the port or fund a small team to do it without impacting development on the fourth game. It might even be worth it, if the collection was the right price, to use it to coax excitement for the next game.

And if that’s not enough, there’s an even better reason the games should be ported: for preservation. The Mass Effect games are important to the history of games, both good and bad. It’s a series that showed the impact a game whose world can be shaped by choices affects players. It demonstrated the power of well-made DLC. And it triggered the crucial argument between a player’s choices and the developer’s intent. If anything, these games need to be available for people who weren’t around or who weren’t playing games when they were at the height of their popularity.

For now, at least we know BioWare have discussed it. Aaryn Flynn, the head of BioWare, said it will announce it if it “can put solid plans together.” I’ll take it, although I’m keeping my fingers crossed. All I want is the ability for even more people to play such a beloved and important series.

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