AI vs. Humans in game design: Which one will prevail?
Mike Cook, a man who was conducting research on how computers could design games that humans wouldn’t think of on our own, developed an AI called ANGELINA. This AI has been designing games for a while, but what makes this newsworthy is that she was recently entered into a competition with a strict theme. Her game was then compared to games made by human designers.
A participant in the competition spoke to New Scientist upon seeing ANGELINA’s entry and stated, “I can safely say that the game created by Angelina has better gameplay and graphics than several other entries.”
If you’re interested in the game, you can play it here. The description for the game, as taken from the website, states, “This is a game about a disgruntled child. A Founder. The game only has one level, and the objective is to reach the exit. Along the way, you must avoid the Tomb as they kill you, and collect the Ship. I use some sound effects from FreeSound, like the sound of Ship. Using Google and a tool called Metaphor Magnet, I discovered that people feel charmed by Founder sometimes. So I chose a unnerving piece of music from Kevin Macleod’s Incompetech website to complement the game’s mood. Let me know what you think. In future I’ll put more levels into my games, and also make the mechanics more interesting.”
To see more of her games, you can check, this site.
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That’s pretty cool right there.