DICE releases patch to fix Battlefield 4’s one-shot kill bug
Today DICE has released a patch to address the “One-hit Kill” bug that several Battlefield 4 players have been experiencing on the PlayStation 4.
For those who are unaware as to what the One-hit Kill bug is, there was a bug in the programming where a bullet would cause damage multiple times in a row, thus allowing a standard rifle to take out somebody in one shot. Because the bullet hit in two different frames, it caused double the damage that it was supposed to.
They go on to state, “We are seeing reports from people that this is still present, with descriptions such as “I came around the edge of a building and died instantly”. It is important to understand that this is not the One-hit Kill Bug, that is another issue that we are working on addressing. For this, it is important to understand how some of the interpretations made by the game happen so that you can understand the difference. ”
The bug that is being reported, they state, is a different bug completely. Said DICE, “We use a term called Interpolation in reference to where you are in the game world. There are instances where the death camera is initiated before the correct internet packets have arrived to be interpolated by your camera. This gives the impression that you were killed by “one shot” as someone came around the corner of a building. We have identified this issue and will address it in upcoming updates.”
The patch doesn’t only fix the One-hit Kill bug, however. it also fixes a crash that could occur when you have a very large amount of friends. Finally, the patch enables audio in PlayStation 4 video captures.
What are your thoughts on the bug, if you’ve experienced it?