Two people that helped make Assassin’s Creed fun left to make their own studio
Specifically, Malik Boukhira and Simon Darveau, two people who worked for Ubisoft on both the Assassin’s Creed franchise and Prince of Persia have left the company in order to create their own, known as Spearhead Games.
Some may be wondering why these two, who had such promising careers and likely thousands of fans would leave the company. They answer that by stating that the reason they left was because they became frustrated at toiling away inside of a huge corporation. They’ve also said they were suffering a disease which they call AAA fatigue.
Now the team is off making their own games, such as Tiny Brains, a game centered on a quartet of lab animals who have obtained superpowers due to the experiments performed on them. They team up to escape the lab, and the players will utilize their powers in order to make the breakout a success.
How often do developers suffer from AAA fatigue? Will the animals be able to escape?