Amnesia: A Machine for Pigs set to release on September 10
For those unaware, the original game drew in gamers for truly creating a horrifying atmosphere. Though many also lament the AI in the game being too predictable (once you figure it out), and thus ruining the horror of the game, it would be fair to state that when there aren’t any creatures about, the atmosphere can, at the very least, put you on edge.
The sequel aims to take what good Amnesia had and amplify it. According to the Steam sale page:
The year is 1899
Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.
Step back into the horror
Like The Dark Descent, this is a game driven by its story, exploration of the world and the constant fear of the unknown. You can expect classic Amnesia gameplay, physics interaction and the signature blend of high-end gaming with low system requirements.
Think you understand fear? Think again.
Will the game truly be horrifying? Or will it lose what made the original creepy?