Bungie seems to take things pretty serious with their latest FPS Destiny. It’s the first game they develop after giving up on Halo series and they plan to make it right for gamers.
The company is planing to encourage Destiny’s player to collaborate and interact by rewarding them. There will be several in-game gestures mapped to the D-pad like: Up to wave, Left to salute, Right to point. With the implementation of this gestures the company will “make sure the social experience is one where if the players aren’t co-operating or communicating effectively it doesn’t ruin anyone’s experience,”
“If you look back at online multiplayer gaming for the last ten years I think the dominant thread has been adolescent males shooting each other in the face and squatting on each other’s corpses,” he continues. “And that emerges from design decisions which… some of which were intentional, some of which were not, but the community gets attracted towards that, and that is popular to a lot of other people and so it kind of tends to exclude others.”
“I don’t think you can ever design toxic behaviour out, you can’t ever stop players from being toxic but what you can do is prevent them being able to ruin other players’ experiences,” adds Butcher. “You give people these tools that encourage them to interact positively with each other and then if someone is interacting negatively with you, well, they can’t ruin your experience.”
From our stance, this unusual method seems to be a good measure to counter trolls and give players a chance to communicate and interact in an unique way.