SimCity sales reach 2 million
SimCity, Electronic Arts’ city-building game, has officially sold 2 million units, according to EA Labels president Frank Gibeau.
Mr. Gibeau, recalling the game’s problem-filled launch, stated that the first week was a “really rough experience nobody wants to live through again”. He went on to state that, despite the issues that plagued the game’s launch, the company sees SimCity as a success overall.
Said Mr. Gibeau, “Since then, we’ve sold more than 2 million units, and the number of people logging in and playing is holding steady. SimCity is a success. However, underestimating demand in the first month was a major miss. We hope that the game and the service we’ve provided since then meets the fans’ high standards.”
He went on to confirm that gamer feedback was what inspired the company to make upcoming game The Sims 4 an offline game. “In the last few months, we have started making changes to the business practices that gamers clearly don’t like,” he explained. “In the spring, we dropped our online pass program for consoles–both next-generation and current-generation. We listened to the feedback on SimCity and decided that The Sims 4 would be built as a single-player, offline experience.”
Are SimCity’s issues behind it?