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Capcom producer not impressed with E3 games line-up

by on July 10, 2013
 

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Former Capcom producer Keiji Inafune, the creator of Mega Man and Dead Rising told media today that he is not even slightly impressed with this year’s E3 line-up of games. Why? Let’s see what he has to say:

“I was mostly handling interviews during E3 so I couldn’t get around the show floor that much,” he told Famitsu magazine. “But with the quick overview I had, I sadly didn’t see any games this time that I really wanted to try out. We’re right at the cusp of new hardware launches, after all, so my impression was that it was nothing but sequels and there aren’t any new titles in the end. With the previous generational shift, too, it seemed like they couldn’t do anything new, and the launch games for the new systems didn’t really seem made for the systems, but were instead previous-gen games made for next-gen systems. That’s the state we’re in right now, and to be honest, I didn’t see anything really new and innovative in this year’s title lineup.”

“Looking back at this E3,” he concluded, “I think that overall I got a lot of stimulation out of it. I was able to gain confidence about what I had to do, what I’ve been thinking about, and what I should do as a creator for these next-gen systems. So this E3 helped push me forward, to make want to push ahead and make new games. I’d like to continue surprising users with how the next generation of games can evolve, and I want to keep making games that push them in new directions.”

I think he’s the first and last developer to declare this. Well, this is purely his oppinion, and doesn’t mean that the games are bad, but they are just not for him.

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  • February 27, 2014 at 6:52 PM

    They should bring back dragons dogma and improve it with a new engine so it can out beat skyrim. The game its self was awesome but the story and some minor flaws can improve it and compete with it. The gameplay was amazing. The idea of the old school monster myth brought too life like the dragon is four legged, the ability to climb on them for weak points. And the play style as well.

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