H-Hour: World’s Elite, David Sears’ spiritual successor to the SOCOM games, has managed to surpass it’s Kickstarter goal of $200,000.
Over the 30 day period, it managed to raise $252,662 from over 2000 backers. The game, which is described as a, “core multiplayer experience on PC & PS4 that includes no less than six maps, four new gameplay modes, and our comprehensive community-building/clan management tools,” is looking to set itself away from the current crop of military shooters into a more “authentic” experience.
Sears’ vision of the game certainly looks to set it apart from most modern day shooters. In explaining the idea behind it Sears said, “shooters don’t have to be about long cutscenes or pointless “wow” moments. They don’t need to involve sprinting around constrictive maps and magnetic bullets. They shouldn’t involve overly scripted AI behaviors that are exactly the same every time you play.”
It certainly seems to have won over the fans, though we can only hope it doesn’t suffer the same problems that seem to be befalling some other Kickstarter funded projects including Broken Age and OZombie.