Miyamoto: Nintendo underestimated the challenge of creating HD games
Legendary game developer Shigeru Miyamoto has admitted that Nintendo “underestimated” the challenge of creating HD games, Edge reports.
The quote came from the latest Nintendo shareholders Q&A where Nintendo president Satoru Iwata was quizzed by participants on a variety of topics. The first question was about the challenge of developing innovative games and growing Nintendo to which Miyamoto replied, “When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before. Please allow me to explain that we may have underestimated the scale of this change and as a result, the overall software development took more time than originally anticipated.”
He went on to talk about the perceived lack of new IPs by saying, “When some young in-house developers come up with an idea of a new franchise, I say that creating a new character does not necessarily mean creating a new franchise. In my view, a new way of playing or new use of media is necessary for a “new product” and creating a character is not the first thing to do.”
Overall it seems that many people found the Nintendo E3 showing to be somewhat underwhelming. With Wii U struggling for support amongst developers and fans, Nintendo will have to hope that any new announcements it has will reinvigorate the console.
You can read the full Q&A transcript here.