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Desilets: Microsoft made a mistake by talking about their DRM

by on July 1, 2013
 

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Patrice Desilets, acclaimed creator of the Assassin’s Creed series, has been talking more about his belief that games distribution will shift to digital, following his comments last week.

In an interview with Gamesindustry Desilets sought to clarify his thoughts on digital games. He said, “I probably need to explain myself a bit more, because there was a big reaction about the digital part.” While admitting that he stood by what he said, he went on to explain, “But, honestly, I never actually put a date on the future. I didn’t say, ‘in two years it’s all going to be digital, or in five years.’ I just think, ‘come on, guys, the future is going to be digital.'”

Desilets also defended Microsoft’s DRM plans that the company ended up shelving after a user backlash by saying, “Microsoft was trying to do something [different], and yes the message wasn’t the best one, and it wasn’t delivered the best way….They focused on the wrong stuff. They didn’t have to mention that you needed an internet connection every 24 hours. They didn’t have to do that”

Both Desilets and Cliff Bleszinski have both come out in favour of the DRM model in recent weeks showing that at least the developers were interested in the idea, even if the fans weren’t.

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