Nintendo to strengthen first-party titles on Wii U
According to a report via IGN on June 20, Nintendo plans to lure more third-party developers to their system by strengthening their first-party lineup.
Speaking to IGN, Nintendo’s globabl president Satoru Iwata stated, “What we need to do is regain the momentum of the Wii U in the marketplace and establish successful examples of third-party Wii U software. Our focus is, first of all, to regain the momentum of the Wii U towards the end of this year, and then we’ll try to establish successful third-party Wii U software titles. I believe in the importance of third-party support for Nintendo platforms. I’m very willing to change the current situation.”
If they are successful in creating enough interesting first-party titles, they can indeed lure more third-party developers to the system. So far, many third-party developers have cited the lack of sales of the system as one of the major reasons they have avoided (or released weaker versions of multiplatform titles) developing on the Wii U.
Will Nintendo’s plan be successful? Can they lure more third-party developers by strengthening their first-party lineup, or will they need to do something more?