Bethesda: We didn’t want to force multiplayer into Wolfenstein
Bethesda have been defending the decision to not have any multiplayer in Wolfenstein: The New Order.
Pete Hines, the Vice President of marketing at Bethesda, has been talking to Eurogamer, saying that they didn’t want to force the idea onto Machine Games. He said, “We talked to Machine Games about the game they wanted to make and multiplayer wasn’t in their thought process.”
The fact that previous entries in the serious contained a multiplayer element didn’t seem to force the idea either, with Hines going on to say, “”We’re not going to force it down their throats and say, ‘Well, the last games did, so you have to do it.’ These guys do cool stuff.”
Bethesda are probably best known for their single player games, with The Elder Scrolls and Fallout series both being single player only and it seems they have no desire to change that winning formula.
Wolfenstein: The New Order is slated for release later this year on both current and next gen consoles as well as PC.