Ubisoft finally acknowledged what fans guessed all along, low Wii U sales caused Rayman Legends to be delayed.
Ubisoft CEO Yves Guillemot confirmed the information at E3 to VentureBeat.
“What happened was that we saw the Wii U was not going to sell enough of those games. The game is going to be fantastic, and we didn’t want those creators to wind up in a position where even after making a fantastic game, they didn’t sell well enough,” Guillemot said. “We decided that we had to come out on enough machines that players can try it out on any one that they have, and give more time to both improve the game on the Wii U and create versions for the other consoles.”
Ubisoft isn’t the only company to admit that. EA has already stated that the Wii U needs strong sales before it continues to develop games for it.