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Link Between Worlds will share much of Link to the Past’s terrain, but with key differences

by on June 14, 2013
 

 

Upcoming sequel will share much terrain with Link to the Past, but will have key differences.

Upcoming sequel will share much terrain with Link to the Past, but will have key differences.

Kotaku reported today that the upcoming sequel to Legend of Zelda: A Link to the Past will feature the same terrain, but with key differences.

Said Aonuma, “It’s not a direct sequel in the sense that it’s the same Link and Zelda. The world is the same and it might be a different generation of Link and Zelda. It’s the same world. It’s the same space. But in the same way that, over time, the topography can change, there will be some changes. The land will be affected a little bit.”

What exactly does this mean? Well, the dungeons (for the most part) will be in the same places, however Mr. Aonuma once again assures that there will indeed be changes, and that Link Between Worlds is not a remake of the classic Super Nintendo game.

Some of these changes include Link’s ability to flatten himself into a drawing, thus allowing him to run across flat and vertical surfaces. This will, according to Mr. Aonuma, “take a familiar location and let “players see it in a whole new light.”

What other changes are in store for the upcoming sequel? And what will this other world (or worlds) that the title refers to be?

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