Xbox One: codes required to activate games online, no sharing games with friends [UPDATE]
Microsoft was thought to have dodged a bullet when they confirmed that there will be no always on connection. Gamers were in an uproar when this rumor started circulating the web. It didn’t help matters when employee Adam Oorth went to twitter and told consumers to “deal with it”, referring to always online connections.
Well it seems that there are far worse things than an always online connection. In an interview with Kotaku, Microsoft’s corporate vice president, Phil Harrison, divulged some information that may leave a bad taste in gamer’s mouths. Apparently for each game you purchase for Xbox One there will be an activation code for said game. When first playing the game you must connect to the internet to confirm to the code. After that the game is yours, any user on your Xbox One console will be able to play the game.
Furthermore, Harrison went on to say that you won’t be able to just bring a game disc to your friends house and play the game on his/her Xbox One. If they do not own the game then they must pay FULL PRICE for the game so that they can play it.
One other factor in this is that of used games. It seems like Microsoft is moving away from GameStop’s used games and moving to the internet. Harrison mentioned in the interview that gamers would be able to trade games online. Harrison did not give any more information than that, just saying that Microsoft would not be talking about it today.
Kotaku has received a small update about the situation in regards to playing an Xbox One game at a friend’s house. Apparently if you are signed in to your account you can play your game. So it seems that you can not loan a game to a friend of yours though unless you give them your account details.
Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.