Insomnia breaks new ground with FUSE, no Wii U release?
In the video game developing business, there is always heated competition to get out new games for the latest consoles as quickly as possible. New systems could mean a new audience to wow and become fans of the company and the games they produce. Making games for a new system also provides new possibilities to see what kind of game would best fit the system’s unique features. For most video game development companies this is too good of an opportunity to pass up.
For that very reason, Insomniac Games has begun to branch out its market with the release of FUSE, the company’s first multi-console game. FUSE though still available for purchase for the Playstation 3 is also available for the Xbox 360. While this is a big change for the company there is a potential platform missing from FUSE and Insomniac’s upcoming releases, the Wii U. With the company attempting to expand, have they missed a chance to expand their popularity with Wii U owners? Not entirely.
According to Nintendolife, Insomniac’s CEO Ted Price is not counting out the Wii U just yet. In fact, his is a huge fan of Nintendo and is looking forward to more “Legend of Zelda”, “Mario” and “Metroid” titles that will be exclusive to the Wii U. That said, Price stated the reason FUSE was not released for the Wii U is “simply bandwidth.” That in order to make FUSE a better game some “hard choices” had to be made. However, when all is said and done, Price is not going overlook the potential audience that the Wii U could bring.
“We are a content creator and we want to reach as large of an audience as we can.”
What kind of games Insomniac could have in mind for the Wii U still remains to be seen. However, it will no doubt be interesting to see how the company will continue to expand their list of games to fit this new multiplatform plan.