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access_time March 28, 2013 at 8:42 AM in Microsoft by Ramon Aranda

EA Officially Reveals Battlefield 4


During a media event this week at the Game Developers Conference in San Francisco, EA and DICE officially revealed Battlefield 4, which will hit stores this fall, though EA didn’t specify which consoles it would be released on (PC is confirmed).

The game will be powered by DICE’s new Frostbite 3 engine and according to EA, the game’s single-player will take on more multiplayer elements such as access to various vehicles, the ability to direct squad mates and also destructible environments.  In single-player mode, BF4 will also track players’ progress, to add a bit more competition among friends and players worldwide.

“We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today’s demo was just the beginning — we have so much more in store,” said Patrick Soderlund, Executive Vice President, EA Games Label. “It is thrilling to witness peoples’ reaction when seeing the game for the first time. It really makes you realize that we are at the beginning of a whole new era for gaming. As artists and craftspeople, we are focused on creating a dynamic, open design that brings people together with amazing, surprising unscripted moments that they’ll talk about for days. That’s the beauty of Battlefield.”

EA says that pre-ordering Battlefield 4 will net gamers a free Premium expansion pack.  According to DICE, a Battlefield 4 Digital Deluxe version will also be available via Origin that includes the game and bonus in-game digital items.  For anyone who pre-orders the BF4 Digital Deluxe edition, the Premium expansion pack will also be available, as well as access to the BF4 multiplayer beta.

Check out the full 17-min demo trailer, which was shown off at GDC, right here.


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