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Spec Ops: The Line Dev Licenses Unreal Engine 4

by on March 14, 2013
 

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Spec Ops: The Line developer YAGER has revealed today, that it has licensed Epic Games’ Unreal Engine 4, as the team begins developing a new, unannounced title.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, managing director at YAGER. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

The studio, which is based out of Berlin, Germany, says it will announce its new next-gen title in the coming months.  One would assume that it will likely take place at this year’s E3.

“With ‘Spec Ops: The Line,’ the team at YAGER demonstrated their ability to create intelligent, cinematic games with exceptional visuals, and we’re excited to watch their latest vision spring to life,” said Mike Gamble, European territory manager for Epic Games. “Unreal Engine 4 scales to teams of all sizes, and YAGER’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”

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