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access_time February 7, 2013 at 9:49 AM in Microsoft by Justin Weinblatt

Rayman Legends Delayed And Multiplatform


Today, we have some good news for X-Box 360 and PS3 fans and bad news for Wii U fans.  Firstly, the good news.  Rayman Legends, sequel to Rayman Origins, will be arriving on the PS3 and the X-Box 360 as the Wii U.  So, more people will be able to enjoy the game.  Awesome right?

Unfortunately, this news also comes with a 6+ month delay for Wii U owners.  Originally scheduled to release in late February, Wii U owners will now have to wait till September when the game will release on all platforms.

As a Nintendo fan, I don’t mind owners of other consoles being able to play Rayman Legends, but it seems the game is being delayed solely to make the game release simultaneously across the consoles.  This might have something to do with Microsoft and Sony’s policies on the matter.  For example, Sony does not allow late ports unless they feature some sort of added content, and this may have something to do with the delay for Wii U owners.  Delaying a game for so long when it is so close to release date is rather vexing.


  • Ramon Aranda February 7, 2013 at 10:08 AM

    Bummed out about the delay though…guess it gives me time to go play Rayman Origins on the Wii and play more of the demo of Legends on the eShop.

  • killatia February 7, 2013 at 10:11 AM

    Its fine if you want to make your game multiplatform friendly Ubisoft but should not have screw your WiiU fan base with a 6 month delay like that.

    • Justin Weinblatt February 7, 2013 at 10:58 AM

      My theory is that they had to do this to get it on the PS3. Sony won’t allow a game without added content to be ported to their system after the initial release. The game had to be near completion, so I kind of feel like I’m getting fucked over. For me, this probably means I’ll probably use that money for Lego City instead. I need something to play on my Wii U…

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