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access_time January 28, 2013 at 4:44 PM in Culture by Andrew Kent

GotGame Daily News Update: Vigil Gets A Second Chance And More


Welcome to the GotGame Daily News Update. Today is Monday, January 28th, 2013.

Crytek giving Vigil a second chance?

Durango had a leak, now it’s time for Orbis to show us what’s behind door number 1.

and more

Despite the anti-used games comments of the developer who shall not be named, Crytek is proving to be a good guy(if you think companies are people and if you think Crytek is male). They have announced a new studio, Crytek USA, which will be based where Vigil Games used to be in Austin, Texas. David Adams will be the head hancho and the studio will have 35 other developers. Let’s hope that those at Vigil get their old/new jobs back.


Gears of War: Judgement will be getting a demo on March 19th of the OverRun mode. Fans who pre-order at GameStop will be able to try out the mode before everyone else on March 15th. Also to note is the fact that any experience earned in the demo goes to the final game for those of you that purchase it within the first week of the game’s launch.


In retro news tonight, Nintendo has released the dates for its virtual console titles that will be available for just 30 cents over the course of the next seven months. All of the below games will only be available at this price for thirty days each, and then return back to their normal price. The games and dates are:

Balloon Fight (NES): Wed, 1/23 to Thu, 2/21

F-Zero (SNES): Wed, 2/20 to Thu, 3/21

Punch-Out!! Featuring Mr. Dream (NES): Wed, 3/20 to Thu, 4/18

Kirby’s Adventure (NES): Wed, 4/17 to Thu, 5/16

Super Metroid (SNES): Wed, 5/15 to Thu, 6/13

Yoshi (NES): Wed, 6/12 to Thu, 7/11

Donkey Kong (NES): Mon, 7/15 to Tue, 8/13

Which of these games do you want to get?


And finally tonight, the XBOX 720 (or Durango) has had so many leaks some might call it holy. But where, the Sony fanboys cry, are the PS4, A.K.A. Orbis, leaks? Fear not fanboys, for it seems that VGLeaks has you covered.

CODENAME: Orbis (Sony’s PlayStation 4)


Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit)
Provides good performance with low power consumption
Integrated CPU and GPU
Considerably bigger and more powerful than AMD’s other APUs

Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
Each cluster contains 4 cores and a shared 2MB L2 cache
256-bit SIMD operations, 128-bit SIMD ALU
SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
One hardware thread per core
Decodes, executes and retires at up to two instructions/cycle
Out of order execution
Per-core dedicated L1-I and L1-D cache (32Kb each)
Two pipes per core yield 12,8 GFlops performance
102.4 GFlops for system

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends

4 GB unified system memory, 176 GB/s
3.5 available to games (estimate)

– High speed Blu-ray drive

single layer (25 GB) or dual layer (50 GB) discs
Partial constant angular velocity (PCAV)
Outer half of disc 6x (27 MB/s)
Inner half varies, 3.3x to 6x
– Internal mass storage

One SKU at launch: 500 GB HDD
There may also be a Flash drive SKU in the future

1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth

Evolved Dualshock controller
Dual Camera
Move controller

Audio Processor (ACP)
Video encode and decode (VCE/UVD) units
Display ScanOut Engine (DCE)
Zlib Decompression Hardware


That’s it for the GotGame Daily News Update. See you tomorrow for our next update!


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